Good morning and welcome to another chapter of The Anatomy of Metroid Fusion. I've traded in frequency of these posts for quantity — I'm trying to write about the game according to its natural rhythms, so this entry took quite a bit longer to put together than the earlier updates. Anyway, I'm trying to make good on my promise to defend the game's design choices within the context of the Metroid series while looking fairly at which decisions worked and which didn't, and this is the first major opportunity I've had to tackle that discussion. Agree? Disagree? I'm curious to hear everyone else's feedback!
Brad Gravett
2015-03-21 06:54:08 +0000 UTCDaniel Velazquez
2015-03-20 22:52:16 +0000 UTC