NokiMo
elmrtev
elmrtev

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(NES) TMNT TF [U!] - Finish Him Hack v0.6

A small hack that adds fatalities to the game.
Bugfix update.

Changelog:
v0.1-2 - Initial coding, states definition
v0.3   - Leo finisher. Some cleanup
v0.4   - Shredder/Hothead finishers. Bugfixes.
v0.5   - All finishers. More bugfixes.
v0.6   - Bugfixing: Fixed defeated character going alive out of prefatal stun;
       Fixed going over sprite limit bugs. Should fix Nestopia issues;
     Fixed head fatality bugs.

Readme included.
IPS patch can be applied with Lunar IPS or any similar tool.

(NES) TMNT TF [U!] - Finish Him Hack v0.6

Comments

As you can see - I had to change 'Finish Him!' caption. Old one took it past the sprite limit, which resulted in an unexpected behaviour on precise emulators. I'm not happy with it, but it solves the issue. Fixed character going out of stun prematurely and alive by spamming direction keys. It is still possible to deny fatality by doing this, I'm ok with it. Fixed turtles being able to do 'head' fatality with different moves. Was caused by original code not blanking out the uppercut move number properly.


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