NokiMo
Waifu Wonderland
Waifu Wonderland

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Sakura's H Scene Maximum Quality

Here's Sakura's H scene, finally completed. As always, attached are the black guy versions.

The apartment people came by much later than I expected, but they did finally come this morning so I was able to finish this up. Enjoy.


Something that may or may not be super obvious, is that for this scene, I wanted to try something. Partially because of the time crunch, but also just to try and speed up work flow. I decided to just add the cum to the cum variant, instead of also changing other parts of the scene too. Adding those extra details adds a lot of time, so for one-off characters like Sakura, I figured it'd be fine to just add the cum and have that be good. For most scenes I'll still be adding more to the cum variations, but every few one-off characters, I'm just going to do this to save a little bit of time.  Since it generally takes an extra 2-3 hours, depending on how much has changed. That's because I have to redraw those elements, then shade them, and then also go back and create masks on the other layers so that they aren't getting in the way, and sometimes also create an entirely new texture layer if the new stuff is more drastic. Like on Seika's scene where her arm moves. 

Plus, Sakura, and a lot of the one-off women, are going to somewhat hidden, so a lot of people may not ever even do these scenes. When I say hidden, I don't mean intentionally hidden or difficult to find or anything like that, just that they aren't in the middle of a major area. You'll only be able to find her in her house in the neighborhood, so if you don't check all of the houses, she'll be easy to miss. Same goes for a lot of other one-off characters. For example, in a later update, you'll be able to go into an office building. There's going to be a lot of floors and a lot of offices, and there's going to be a lot of women who only appear in their office. To find all of them, you'll need to explore the whole building.

So sometimes I'll be doing the cum variations like this. At least for the first version or two. Like I've said a ton of times, from there it just kind of depends how much support the game gets. If it gets a lot of support, I wont be worried as much about efficiency, I'll be able to focus more on quality.

Anyway, I like how this scene turned out. Like I mentioned in the WIP post this was the first time I used an OW char as a reference, and it worked really well. I didn't have to adjust the proportions too much and it all made sense with the art style.

I've been feeling really inspired to work on the game the past few days, so I'm hoping that'll push through next week and I'll be able to get a lot done. We'll see what happens though. At the very least, there will be the main art post for the week.


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