NokiMo
divinedawn
divinedawn

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0.8a Released!

If you already saw it on discord/f95/etc, you can ignore this post. Either way, links updated everywhere.

-Sam finally has camp scenes! (S)he is still an idiot, unfortunately, but a cute one.  

-Once you're on day 3 or higher (aka, slept in camp once), a new option will appear at night, allowing you to meet a mysterious benefactor and make a major choice in return for some spicy info. Please don't spoil the answers here!  

-Various backend improvements; using a flask while resting won't change the battle repeat, some AI improvements, many crashes fixed. MANY crashes. So many crashes, wtf. 

 -Intimidate buffed from 10 to 20 threat. It may need more love, honestly, but for now it should help Sam/Metatron or tank MCs do their job a bit better. 

 -Easy mode added. It's a toggle in settings, when on you gain 3x xp/trust/affection. Down the road when I do a proper cheat menu, you'll be able to change them separately.   

-Vitality reworked as per option 1 of the recent roll; this makes tank builds (both player and enemy) MUCH stronger. Maybe too strong. Boars are way more annoying now. I welcome feedback!  

It's a bit smaller of an update than usual, but hopefully I can make it through 0.9 without getting miserably sick or spending so much time finding and fixing bugs lol.


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