NokiMo
reddokkaebe
reddokkaebe

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Q & A : 'Concepting Process' + 'MT3 Process'

This is really the trimmed down version as my actual WIPS/sketches are "headache-inducing". (I get carried away with the more boring aspects of manufacturing to logistics, parts standardization, etc.)

Design-wise, I draw inspiration from things I'm interested in like historical-turning point technologies, fashion, weapons, automobiles, motorcycles, movies/games/music I grew up with etc.
(I.e. Fun-fact: A specific character's faceplate/sides was inspired by the 1971 Buick Riviera)

+The MT3 -Hyper Naked was an art piece from a bit back where I wanted to paint more modern-bikes

Q & A : 'Concepting Process' + 'MT3 Process' Q & A : 'Concepting Process' + 'MT3 Process' Q & A : 'Concepting Process' + 'MT3 Process'

Comments

Good to heal i hit the nail on the head! 😜 But for real you combined all so bloody well. I'll be sure to try show you any mechanical marvels i find that take me for 6 and hopefully you!

Steeb

Thank you so much! I get so lost in studying and gaining an appreciation for engineering feats~ Half the drive of making something almost feasibly conceivable, but also the "have fun with it & 'make it cool/sexy' and are allowed to use 'artistic liberties'😅

Reddokkaebe

You dont know how much i appreciate this! I truly love the extent you went into making the body parts mechanically feasible in an artistic way, Ontop of that Uni-Joints always fascinate me in machines, the equal RPM output when on the same in&out XYZ axis is so fascinating to meeeee Again, youre bloody great, mate!

Steeb

:D

Reddokkaebe

Considering I squeed and took photos of the inner mechanics of an automatic slicer that had to be disassembled for repairs at work, I probably wouldn't think they're all that headache inducing. :P

Bethlyn

Dis leg... Lemme lick...


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