NokiMo
costello
costello

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GRAPHIC CONTENT

Hey, everybody!

I've finished the textures of the objects and the skin of the main character. At the initial stage will be available one type of appearance (saving time at the moment) with a small set of skin and hairstyles.
In the future I plan to make a more flexible character editor, but it doesn't matter much right now. There are things more important.

Of the graphical content left to do is the menu design and other control panel graphics.
This is very satisfying.

I have a little work to do this week on texture tuning and optimization, but that's purely technical work on autopilot.

Ahead of the most difficult stage, it is the convergence (synchronization) of animations and long work on the correction of possible errors.
Anyway, it's already the finish line and most of the work is behind us.

I also need to find the best solution in the dialog system. There is no urgent need for them, but in a quest system without dialogs it will be very difficult. Therefore, a basic system of communication should be laid down at the initial level.

That's pretty much it.
Development is a very monotonous and tedious process. But step by step we are approaching the release.
If you have any questions, feel free to ask them, I will try to answer as much as possible.

Hugs to everyone, everyone have a good day!


GRAPHIC CONTENT

Comments

So hype for when the game drops! Each update has been phenomenal.

Of Disguise

looking good

Candy Worthy


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