NokiMo
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FARM COLONY

Hi guys.

A few words about the work at this time.
We continue to work on the colony and get to the farm activities.

We will increase the territory of the farm and make it more interesting with gradual development.

The farm structure will remain the same so that you do not lose your progress.
The only thing I can add is that for those with a farm that is not yet developed or for those who will start a new game, they will find a few tricks and surprises on the farm territory.

We also plan to expand the activities of the farm and now we will produce various products in the beds.
This is happening in the current version, but visually. In the new version we want to make these products material. For example - vegetables, meat, fish.

Due to the fact that we are planning to make a new system of the colony, holidays are foreseen for the colonists. For example, you can make wine from berries, invite prostitutes and have a big sex party for their colonists. And the remnants of wine to sell to other colonies that do not produce it.

What is your opinion on this?

At the moment this is all I wanted to say.
We are continuing to set up the banking system and I hope we can give you it soon.

Have a nice day. See you later.

FARM COLONY

Comments

A farm? It will appear in a large update. The game? on our website.

PANDORIUM

this is frustrating how should i dounload this

The thing is that the numbers won't be accurate compared to yours, first of all, we have a bonus from achievements, meaning like 10% or whatnot more production, and our farms are upgraded as well, so it produced even more every 4 hours. We can't really get the raw numbers, but at endurance 40, which is 75% of my farmers i think each give over 100 each or close to it anyway, so it's very useful to upgrade the farm, and your colonists

Candy Worthy

hey guys can some of you share some info about how much endurance and strength your farmers and miners have and how much food production/minerals production is achieved by those numbers of endurance and strength. for instance: 32 farmers 2 farmers 10 endurance and the other 30 farmers 28 endurance each, and food production is 3150. i want to know that so i can figure out if it's worth to spend time leveling the colonists so they can produce more and if those numbers increase the colony rank or maybe it's not that big of a deal.. share some info please

Are you 100% sure you finished the event to the last milestone? If so then it might just be a bug and I doubt you can get the colonist back since it was an event and there will be more events in the future anyway

Candy Worthy

So, seeing as how it wasn't really addressed in the response I got about my missing Mining Event Unique Colonist... is there anyway to get him back since he either vanished at the start of the Health and Breeding event or as a bugged 3rd turn in for a 2 colonist quest? It's not like I even needed the 46k for the str 15 colonist quest I turned in last, I was just clearing the last 2 mohawks in the mine (My Uniques are in breeding) I still had over 100k left at the end of the Farming Event before my rewards kicked in and knew from the Mining Event that I had plenty of colony cash.

Sirians appeared. But in the version of the patrons. In the public version, they will be released after updating the version of the patrons.

PANDORIUM

I only have one question, that seems cannot be answered anywhere else. When are sirians coming out in public version? It's already version 1.7.4.something. And I read it was supposed to release in 1.7.0 :/

It's not about changing numbers and making things like farming "easy" but it's more convenient as in there is a single place to do all the training, have more control over your colonists and stuff like that. The look and feel for it will change but what you do in it will pretty much be the same, as for game mechanics, there adding more and making it less cumbersome to switch between each area when it can all be done in one area per sΓ©, they will also add events as short episodes or stuff that happens when you walk around the environment for more stuff do to

Candy Worthy

Seriously guys, when you say with the big update and the new system everything will be more convenient and changed.. Please don't change the numbers, the game mechanics, stats, attributes, level, training experience money and the numbers guys, because if you make it unfair toward us who put effort and time so far and you may ruin the game that way.. I just finished training my 64 colonists today all farmers and all miners up to 40 endurance and strength and I played this game many months and spent so far on those 64 colonists total e10,091,520. Now after I did this if you change it and make it easier or something and if you make it easier than before, i'll probably quit if what i did is for nothing and if it's easier and not fair with the update. Don't make it easier

You can keep it for quests from the monk, a bit south of the market, you can also sell it to the monk, you can't use it any other way

Candy Worthy

guys, help, a colonist was born with a biological error, what should I do with him? can i breed it? or how i can get rid him?

Helliy

Nothing can be changed here. Only the closest relatives are counted - mom, dad, brother and sistra. Breeders are created to replenish the colony with resources, as farmers fill the colony with food, as miners fill the colony with minerals. Born colonists, it is desirable to send to other works and not to leave a breeding.

PANDORIUM

This month the bank will be released. As for the city, this is a difficult question. Because programmers are working on creating a bank. I think that in order to speed up the process, we will all work on the city and not switch to foreign objects.

PANDORIUM

Good afternoon, could you reconsider the incest policy in the game, even so that it is not considered to be incest after a couple of submissions. I understand the Patreon policy, that you must follow it, and that you write about hiring new colonists, but this is not very convenient, especially if you want to get certain signs of appearance, for example, sometimes you need to reduce your brother and sister to get the desired result . It is also not convenient and partly even senselessly to pump one colonist by spending a lot of resources in him by pumping him for fertility, if in the end he has no one to reduce him and need to bring in a new one. Anyway, thank you for the great game.

Helliy

Do you have an estimated time for when the big update will come out based on the work flow you Currenty have?

Candy Worthy

Also, how do I make any money in the game without having the Market? I've only just not got enough to build one and can't seem to find a way to make money!

NorrinRadical

Hello, new player here, I've just notice in the Menu section that there's a sub category titled "Episode" however this is greyed out. How do I access these, how do I rewatch the "Acquaintance" beginning scene?

NorrinRadical

Thank. We will check this bug with age.

PANDORIUM

Thank. We will correct the typo.

PANDORIUM

There is a spelling error in the 'You have lot connection to the Pandorium servers' notification. You've spelled additional as 'addational'.

it used to be possible, but for reasons regarding patreon incest is not and probably will never be possible again. Also when it was possible it provided a 1-2 in all stats colonist, so it wouldn't help you if they reintroduced it in the far future anyways.

Hi, I wanted to report a strange inaccuracy, the fact is that when you have children for the first time they for some reason inherit the age of the parent and vice versa, and it turns out that the father is younger than the son. I understand that this is not important because the colonists are immortal, but still wanted to write

Helliy

I have asked this before but didn't get any response. Do you plan to change the incest feature because it's very annoying not being able to reproduce with your highest level colonists before you get the second one every month. Right now all my male/female colonists come from the same family tree and its really hard for me to breed them. Also it wold be really helpful if there was an option in the breeding hostel to sort out colonists that are considered incest.

surrik

It's been asked several times before, however based on the old and current management system it's hard to add something like that, so the new system and changes will most likely improve the idea or have something like that in it controlled from the colonists management building

Candy Worthy

Don't know if it will be implemented or asked. Can there be a multi-select when it comes to dismissing multiple people in the market? For quick dismissal of recruits we don't need.

Antonio

I mean to redistribute the colonist from the mine to the farm for example

Helliy

Hi, i have a question, how i can redistribute colonist on mine?

Helliy

We will not be able to load the city separately from the new system. So this will be a big update.

PANDORIUM

Do you have release time for the new city, or is it still up in the air?

We want to make this process more fun. But at the same time it will not be a prerequisite.

PANDORIUM

I think you can have different parties. From small to large :)

PANDORIUM

Yes. Thanks for the feedback.

PANDORIUM

Yes. Absolutely right. This allows you to grow a lot of resources.

PANDORIUM

We have a lot of plans for the farm, and I hope you will like it. ;)

PANDORIUM

Yeah I'm up for a little bit of farm management rather than just "food"

ExDee

Great idea, especially the big sex party ^^ !

Hecatonchire

I think it’s a great idea as long as the materials are balanced so that one is not much better than the others.

I think it's a great idea. You could even have hair dye or custom cloths that required certain ingredients to be grown at the farms.

ogre five

I really like the fact that the farm will produce materials now(the meat, fish etc). As for the 'surprises' , I'd think its something nice for new players, while they upgrade the farm to higher levels. Although I would like to see something similar for the veterans with fully upgraded farms :) And nice beach too :D

The farm will appear along with the city and the mines in one big update. It can not be made a separate addition.

PANDORIUM

Is the advanest farm, going to come out with the bank & port, or is it going to be a later addson?

If the farm is fully developed at the time of this addition, then all the data will remain. All sorts of funny surprises will be generated by free territories.

PANDORIUM

Thank. Yes, we want to make more opportunities for the colonies. This will be especially useful after we open the opportunity to trade between the colonies.

PANDORIUM

Only an undeveloped or new game will get some new tricks and surprises?

Nevets87

I think this is a great idea and adds more variety to food and trading even, a new look and more things to do does make it more fun to play.

Candy Worthy


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