NokiMo
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A little bit about the colony

Hi guys!

I want to tell a little about how things are going with the development of the city.

We want to not only revive it, but make it more interesting than it was before. You can walk around the city on foot, teleport and use public transport and your own.

New professions allow you to have fun. Currently, the professions of Police and Prostitute are in development.

You will be able to assign your colonists to these professions. In this way we will change the existing control structure of the colonists. There will also be a single center for monitoring the activities of the colonists.

I will not disclose all plans in advance, because we periodically modify them. We will also introduce some elements gradually. But the city will be presented in full, without further modifications. Therefore, we will need time to bring it to the required state.

In addition, we want to fill the city with different events that will take place at different times of the day and in different places. To make it interesting to walk around the city in your free time.

The city will be larger than the current, but it should be more interesting.
We also have to optimize all the loads so that the city does not consume a lot of technical resources.

But I am sure that we will find the optimal solution.

At the moment, while the city is in development, I will continue to supplement the breeding zone with new poses. We are also preparing a series of interesting events for those who love quests. And we are also preparing for the Christmas holidays.

I will tell about this another time, but I will give a little hint - you should like it ;)

That's all for now.
Have a nice day friends! See you later.

A little bit about the colony

Comments

im $1 tier how do i get the code

When does the server update and send out knew patreon codes?

Thank you and welcome!

PANDORIUM

Just received the code.. Thank you!! :) *I'm very impressed with the fast level of assistance from you all.!! :)

Battalian

Hey. Check your email. And a spam folder. Twice a day, our system checks the data on this site and sends codes to new patrons. You must receive a letter with the code and you will need to activate the received code in the game menu. After that, you will be prompted to download the latest version of the game.

PANDORIUM

Just curious, as I have become a new patreon to your game and joined the Jet Set $10/month, however, that was 12 hours ago, and still I have no patreon code, and in the game's main menu (under Patreon) it says "Declined".. any suggestions from the creators please? Also It has me running Ver. 1.7.0.96.. Is this an older version that should've updated? Thanks.

Battalian

Thank. Soon we will add more actions and events.

PANDORIUM

This was the reason why I left this game on the shelf. Because it was not a game to have fun with but wait X hours for your colonists to born. I can see now why I had to check on Pandorium again. As I said before not soo long ago: "Keep Up the good work"

We will study this issue because we are planning to change the system of control for colonists and introduce some additional functions.

PANDORIUM

After the construction of the market in 2 days of real time.

PANDORIUM

Are there any plans for future development of training as currently I know this was already touched on by giving the greater training for higher amounts of credits, however I am wondering if there is any plans on giving higher training methods for greater amounts of credits as I am sure some of the higher tier players have plenty of credits and resources to spend.

I just started yesterday, how long until Syrians come in the game?

Wardrobe change is planned, but at the moment it is not.

PANDORIUM

Rating is not displayed every second. It gives data every 5 minutes. Provided that there are a lot of people in the ranking, the data changes periodically.

PANDORIUM

Will my slave ever change her clothes, both options (1) to forget and the other to change clothes are grayed out. Thanks.

Question: every week the ranking says I am 201 however during the week and now my ranking is 136, can you explain this to me. If you look right now the ranking is 136, again.

Welcome back!

PANDORIUM

Long Time No See Pandorium! :) Good to be here again as a patron.

Thank. We will consider it.

PANDORIUM

Suggestion: When breeding, colonists get certain "traits" or "preferences" when bred a certain amount of times with a specific species or race with certain attributes like hair color. Either through a system or, more simply, by letting the player decide which character has what preferences with the potential to make the colonists facial expression represent what they prefer (could make this a toggle button). For example, a sirian may prefer blonde humans if bred by them a certain number of times and vice versa. You can potentially add a sliding bar for each main race (humans, sirians, hybrids, reptoids) that increases or decreases depending on the amount of times bred. (also toggleable)

The problem is that the system needs to be changed. Previously, it was impossible to reassign to a profession, and therefore the setting up of a colonist took place in a separate building. Therefore, we plan to integrate everything into a single control center.

PANDORIUM

As for the colonists, we plan to make a single control center, from where you can see where everyone is.

PANDORIUM

Hmmm... my main issue is that to replace a colonist is pretty hard. I have a new colonist, then i go to allocation and assign them to Mining. Then go to Mine and activate them there. So i am really looking forward to one stop management.

Dariel

Is there the possibility that you could add more search parameters for colonists? Like search by name (I use them to track breeding programs), by race/hair color, or by lineage/parents, etc.?

Everything has its end. Levels are created for easy classification of colonists. Skills are more valuable than level. In any case, we will still complement the system.

PANDORIUM

9 months pregnant is 18 hours in IRL, give or take, as for age, it takes 18 hours IRL, give or take again, after 18 years, it's whatever, since you can use them by then, and as we know it takes 4 hours until resources are gathered.

Candy Worthy

I've been following off and on for the game for a few years, ever since I saw the free demo on a few other sites that were helping to get the word out. Finally, I am able to try the game and I really love how it looks. My only complaint is the time...I understand that there has to be a way to let the game do it's thing for resources and have no problem with that. More, I would like maybe something in a game that explains how the time for some things work such as pregnencies​. I have not seen anything that indicates that the in-game time or RL time is used to tell how long a pregnancy is; if it's in game, a, a 9 month period would take maybe half a day (just a guess). However, and​ if it's using RL time, I have no idea how the game could stay fun while people wait 9 whole months to get new colonies!

Raxynus

I would like to suggest a tweak to the best miner and best farmer achievments. I am currently at lvl 5 in best miner. I can pretty confidently say I am probably producing more minerals than anyone else playing the game at the moment, 10,098. At that current rate I will not achieve rank 6 for another 176 days in R/L. I am just guessing here as I have no idea how many I will need for rank 7,8,9 and 10. But if the achievment follows the same progession it has so far it could take even me years to achieve rank 10. But like I said I have no idea what the next levels will require. It just something to look into maybe. Cheers.

Dark Rooster

it's not 2 days in game, it's 2 days irl, meaning 48 hours to be exact.

Candy Worthy

Sorry if the answer to this has been posted elsewhere but I've looked up and down for it. I was wondering what condition I have to fulfill to get the sirusians, I have built the market and waited two out of game days and kept playing onward. I'm a patron and have added that code and looked for map events and the like but haven't seen anything yet.

yellowbox726

We will not supplement the colonists with additional hairstyles, because it takes a lot of time. Because the hairstyles will have to be repeated in all screens, poses and so on.

PANDORIUM

Maybe. Have not seen.

PANDORIUM

Im a little more inrested in the new look but Im still on the fence about it. Maybe when I see the whole thing togetter Ill be ok with it, but the bits & pices are not working for me. On a differnet note will we but able to ......enjoy the colonest without having to move them to the breeding center, i.e., will we be able to screw the chars. in their work place without needing to redisturbet them first? And lastly can we get the hairstyles for the human added to hybreds, & vise-a-versa?

Like a porn-y Surviving Mars

ExDee

Hey. I talked about the gameplay earlier. Yes. He will develop. By this we are engaged in changing the city and its structure. Because what is at the moment is not very suitable for the gameplay. Previously, the game was browser-based, for this reason we minimized all processes, and after the release of a full-fledged game, we didn’t have enough free time to do the gameplay. A lot of time was spent on Sirians and Hybrids. As for the second question, I can say that the whole process is automated. If the patron changes the subscription status, the system automatically applies it to his account. If the increase, the changes are made within 24 hours. If a decrease, then in the first days of each month. The system processes the data on this site and makes changes to our databases.

PANDORIUM

I think you can already see what the planned stats do, by hovering over them in certain places. I think Assignment will give you the information. For instance: When you mouse over it, it says that Health influences growth for soldiers, etc.

This sounds promising, let's hope it doesn't take too long as the last update, I would definetly like more ways to do stuff in your freetime. Although there are a few questions, I'm going to wait with those to see what other asks. However I would like to knoe what skill the new jobs will use? I assume it is what I think it is, but just to be sure.

Candy Worthy

Was hoping to see a status update! Thoroughly apreciated. I'm sorry if it's a bit annoying or weird to ask questions here, but I haven't had time to fleacomb through every post and correspondance for an answer yet. I've got 2 questions: 1: Will the game in the future have ''more involved'' gameplay? I find myself opening it up after work, do some activities plan some progress and set the timers in motion for breeding / training resource collecting, then closing it up until training is completed or the next IRL day. Sure the breeding minigame is nice to have, but are there plans for gameplay with less pauzes between the interactions and effects you can have? Like for example; a small turned based strategy game with the soldier class when those get released. Note: I understand you can’t go into specifics, nor am I asking for that, I just thought it prudent to explain what I meant. 2: If I go to Creators tier for a month, and then back to support. Will my game and / or patreon keep the privaliges, or would I have to stay in that tier to keep enjoying the privaliges ingame and / or on patreon. I love the art and idea of this game, and depending on the answers (if you’ll humor me) i’ll definitely consider going at least creator once ! This info might be useful for others as well, hence me asking openly rather than in a private email! Have a nice day!


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