NokiMo
CGMan
CGMan

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Finally!

I have been stuck for four days trying to fix a problem in Raina's rig.  It was acting weird in a way I'd never seen before.  I finally realized it was a new feature added in 2020 that must have turned on without realizing it; Limited bones.  Once I turned it off, everything snapped back the way it should be (facepalm).

Anyway aside from the limited bones issue, I transferred all of the mocap data to Raina's rig and I've been doing a lot of clean-up.  All leg/foot animation was done by hand using the mocap as a reference.  Clavicles were also animated by hand for extra emphasis.  More clean-up is needed for her arms/hands.

I have to repair some of the weightmaps I messed up while trying to figure out the rig problem.  Then back to more clean-up.  More to come.


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