What truly makes a GPU “High End”? Is it die size? How “new” its node is? We discuss that, and RADEON UDNA and PlayStation 6 strategy!
0:00 Migraines & Blizzards (Intro Banter)
2:12 What makes a GPU “High End”?
10:18 UDNA strategy, Ray Tracing Chiplets
16:17 PlayStation 6, Next-Gen XBOX
22:55 Budget AM5 w/o Chipsets, SSD Pricing, DeepSeek
32:35 Death Stranding Banter