Possible Projects for October - Discussion
Added 2019-09-26 15:01:00 +0000 UTCAfter the RoM pack came out I've been looking at maybe changing a few things:
- Change potion meshes to look like the herbalist bottles from OR
- Add one or two herbs geared toward witches and potions like yarrow, maybe some mushrooms
- Change the meshes for the insect and frog tanks to square bottles. I know someone made an override for this a while back but the bottle was huge. I'd like to keep the new ones pretty much the same size as they are now. I'd also like to look at making it so you can choose different containers like you do frames, but I'm not sure how much coding that would take so I might just end up with an override.
These are just some ideas I've got. If I decide to go down this path I may not get to all of them but I like to brainstorm first. If you have suggestions/comments leave them below!
Comments
I could do either or with the habitat pieces. It would probably be easier to do it without it but I'll have to check out the meshes for it first. If I have time I can add the alien pets :)
BrazenLotus
2019-10-01 15:09:00 +0000 UTCi adore the potion meshes idea so much! it frustrates me that they don’t necessarily look ~witchy~ enough. with the moving the insects/frogs into bottles, would you be keeping the habitat pieces? like the log, grass, etc? or would you remove that? also is it at all possible that you’d consider doing the same for the alien pets from gtw? the custom harvestable mushrooms idea made me starry-eyed. that’s one of the things that i miss the absolute most from supernatural. something about mushrooms just adds a witchy flair to the world, and only having a couple of types of mushrooms kinda sucks. i’d especially love to see the always iconic red toadstool! 🍄 because it’s just the cutest, most fall-like of them all
strawberry milk.
2019-09-29 19:18:31 +0000 UTCI would be really interested in the new meshes for the insect/frog tanks. They do not always fit the aesthetic of the story.
K
2019-09-26 21:20:12 +0000 UTC