Quick update on the Nomad sculpt from last month! I've given this fine foxy a much improved halter, and also experimented with fur detailing. I'll probably be sculpting a vixen next~!
2020-11-15 08:41:28 +0000 UTC
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Along with the game dev stuff I'm learning, I've been exploring 3d tools to get a better understanding of workflows and concepts. Hoping to someday make my own models and character rigs for games a...
2020-10-12 05:49:15 +0000 UTC
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My next project is a fun one - animal-themed 3d pinball! ^w^ I've been tinkering on this project during September, getting familiar with more Unity 3d concepts and workflows. It's been hella fun s...
2020-10-01 08:08:54 +0000 UTC
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In this update I've added a dragon rig, wind simulation, atmosphere and sun glow special effects to bring some much needed life to the island! I've also fine tuned the color grading and added a bun...
2020-09-10 04:49:27 +0000 UTC
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Here I've introduced a brand new skybox, some post processing effects (mainly color correction and softer shadows) and tweaked various size and resolution details on the terrain textures. I've also...
2020-09-09 10:23:05 +0000 UTC
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After getting the initial topography and texturing the way I want it, it's time to add trees, grass, a sky and water! By now the procedural node map is getting a bit crazy -- thankfully this is abo...
2020-09-09 09:39:29 +0000 UTC
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Last month I made a personal goal to finally hop into the 3d side of Unity!! :O I love nature and mountains and scenic places, so I opted to start by learning the terrain system. Here is a sample o...
2020-09-09 09:18:14 +0000 UTC
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