NokiMo
BrazenLotus
BrazenLotus

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August Project Goals

Now that everything is done and updated, I think I'm going to take the month to catch up on stuff. 

First thing I'll be working on is updating harvestables. I found a way to make them so that they don't disappear in game, but I'm not sure about the overrides. I have to pass them through TSR workshop for them to work so I'll need to find a way to do that while keeping all the base game information.

The pantry and candles are ready to put together again. I work between my laptop and desktop sometimes, and sometimes I transfer files back and forth. Long story short I transferred some old versions of those files to the desktop and accidentally overwrote ALL of the new, working files on the desktop. I almost cried. After some searching the other day I found some copies of the working files again and so I'm ready to throw them together and get it up for testing.

Going to finally get to the seasons stuff. I won't be separating all the clutter, but I'll separate what I can. Since the update there are some strange new things happening with some of the objects that are making it more difficult to separate things the way I'm used to. I definitely want to separate those holiday cards and add some slots to stuff too :)

It's taking way to long to decorate lots so it's time to re-organize the catalog again. Not a priority, but something I think I'll start working on.

I've got a few neat ideas for some honeycomb recipes I'm going to add to the game using Andrews Craft Enabler so it should just show up in your fridge menu. Wish me luck ;)

Lastly, if I have the time I'm going to revisit the old files I made/started a while back for my farmers market set. These include displays and objects for the farmers market as well as some other things to produce and sell at the market like Cowplant cheese. And in case you're wondering, no, the cowplant is NOT deadly :D


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