NokiMo
CrossdressinginCamelot
CrossdressinginCamelot

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Version 0.45 Released!

Alright, version 0.45 has finally been released, after a minor entire month delay. Whoops. The total word count is over 22 000, and the content is more fleshed out than usual. Often when doing an update, I have to leave things temporarily in placeholder states to try and finish an update in time. This time, it became apparent that the update wasn't going to finish even remotely on time regardless of what I did, so I figured I might as well not worry about trying to finish it as quickly as possible, and instead focus on having everything be finished enough to my satisfaction. There are still a few things I had to have placeholders for, because I couldn't stand having the update unfinished any longer.

Anyways, onto the content of the update. It is entirely focused on finishing the fifth dungeon, and starting the sixth. For the fifth dungeon, the green route was properly finished, which doesn't really include any new scenes, just me actually setting up the last code to the door so you could get through it. The purple route is also finished, though I might add another scene that's just between Cassandra and Angelica, and has a scene for finishing the maze, though it's not a full sex scene. The blue route I wasn't able to finish, as I'd like to add a decent chunk to the actual map there, and potentially another scene or two. It does have a temporary way to proceed to the final section of the dungeon though. There is also a new scene that is shared among the three routes that progresses the plot. If you've passed the area where it triggers, you'll also get a notification of where to go for it, or have an option to go back to that area, depending on the route you are on.

Now, for the lewds. Before you finally reach the boss in the fifth dungeon, you encounter a very forward adventurer, who immediately propositions you for sex. The scene is basically a four-in-one package deal, because there are four versions that are considerably different. (I somehow completely forgot to put one of her scenes in, so make sure you download patch 0.45.1, as it adds that back in properly.) You might be able to guess what determines the versions, but saying it will kind of spoil the character, so if you want to know you'll have to scroll down to the patch notes. Next up is the boss fight for the dungeon. Currently, it only has two of the three loss scenes written, and no victory scene, but you can view any of the available loss scenes if you win the fight. The loss scene you view is determined by the route you took, which currently only has content for the blue and purple routes. (If you are on the green route, you can choose to view any of the others instead.) You can freely review any of the scenes for that afterwards.

Lastly, there is the new scene for the next dungeon. Again, to not spoil things, I'll just say that another very forward woman propositions you for sex, with two possible scenes that result from that.

There's also more plot focused content surrounding the boss encounter and the new area, as the upcoming dungeon is when I really intend for the main plotline of the game to become a focus.

There is a new fight with the boss, which I might do a poll on to gauge the difficulty of. I added a crystal that heals the player to full health and gives them 1 mana right before it, because I don't think going into the fight with half health makes for a very interesting encounter. There's also a second new fight for the encounter added for the sixth dungeon. Three new areas were added to the fifth dungeon, including the room that all the color paths lead into, and the two rooms used during the boss encounter.

A new CG set was added for the loss event of the sorceress back in the third dungeon. I didn't get around to adding the way to review said scene from Elmgar quite yet, so that will be patched in shortly.

The rest of the content was just the eventing/mechanics of finishing the dungeon. Setting up the new rooms, the events for the boss encounter, sealing and leaving the dungeon after, ect.

There's a good chance I've forgotten to mention something, but I think that's pretty much it for everything that's been added. Sorry for the massive delay on this one, but hopefully you'll find the very large update worth the wait. Thank you all for your support!

Edit: Changelog (Will spoil the content of the new update, and the new dungeon)

Version 0.45.2

Version 0.45.1

Version 0.45.0


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