NokiMo
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RackNET Update, Spellbound Offline Executable, Mirror Image / Tango Del Fuego Prints

Rack 2 / RackNET Update

Hey folks! I already mentioned this over on twitter, whi...

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Names - Animation WIP

Eyo! Just droppin' a sneak peek at a little side animation I'm working on. Check the attachments! <3

This'll be the climax of the View Post

Update!

Ey folks, checking in!

As a reminder: I don't really use patreon for regular news / updates very much these days, especially given their recent attitude towards adult content. (In fact, I su...

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Spellbound v219, Comic Publishing

Hey folks! Just a little check-in over here, for those who don't follow Telegram/Twitter/etc!

- The Spellbound v219 update is live, with the better mobile support, cheat mode, etc.

- U...

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Unity News

Eyo!

I'm sure some of you have heard some buzz about Unity (the game engine Rack 2 is using). If you haven't, the short story is that Unity is rolling out an extremely exploitative and ridicu...

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Spellbound Update and Telegram Channel

Hey folks, quick checkin!

First up - I've got a QOL update in the works for Spellbound, and there's a beta build available over at: 2023-08-01 21:36:19 +0000 UTC View Post

Mirror Image: Finale Preview

Eyo! Been workin' on a little animation for the Mirror Image comic, and you guys get a sneak peek. <3

Still workin' on the games in the background, too - Rack 2 MP stuff and a fix/QOL upda...

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Update!

Eyo! It's been a bit; checking in on things!

Rack 2: Starting to set up some of the "pretty" parts of the MP update, like a proper teleporter room, connection UI, etc.

...

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Personal Health Followup

Hey folks!

Quick followup to my last post: I got the results back from my sleep study, and they confirmed that I have severe sleep apnea/hypoxia; bad enough that they're basically trying to r...

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Status Update

Hey folks! Had a couple people asking about R2/Spellbound, so here's another quick update!

Spellbound is back on the backburner so I can focus on Rack 2 again. It's very likely to see some sm...

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Tango Del Fuego - Thacket Animation

Just a little somethin' I snuck in over the past couple days, in between holiday plans. You guys get it first! <3

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Spellbound v195 Beta

Ey folks! This minigame / side project is nearly complete, and you guys get to check it out first! The three main additions since the initial demo are:

Music and Audio - I bu...

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Teledildonics / Spellbound

Hey folks! Good news!

For a very long time, one of the most-requested features for Rack 2 has been the option to serve as a test subject. This has been the primary focus of the big multiplaye...

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Dancing on Glass / Status Update

Hey folks!

The R2MP update is still not quite ready for testing, but I've taken the past couple of weeks to work on a little side project to avoid burnout. If you're into exhibitionism / enm ...

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Status Update / Bug Tracker Offline

Hey folks, just checking in!

Hope y'all had some wonderful holidays - I was able to spend a little time with family, thankfully, but also ended up getting hit by Omicron for a week or two. Ev...

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EWTBAC - Finale Animations Preview

Ey folks!

While we're still waitin' on the Rack 2 MP stuff to be ready for playtesting, I figured I'd swing by and post a sneak peek at some animations I've been doodling on the side. These ...

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Status Update - Multiplayer Polls

Hey folks! It's been a while, and I wanted to check in! I'm still alive, and still working on the big multiplayer update. Nothing playable yet, but I'm getting to the point where some of the techni...

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MP update still in the works; go check out R2: Reinvented!

Hey folks! The next update's still not quite ready for launch, but I wanted to keep up with the regular check-ins; I'm still alive and still cleaning things up for the multiplayer test launch!

<...

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Status Update

Ey folks! Just checkin' in; I'm  trying to get better about doing it at least once a month or so. Those of you who've been following a while know that it's never been my strong suit.

My ...

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Flash EOL Conversions: Bedplay, MiFi, Pawstitution

And with that, the last of my old Flash games has been properly ported to downloadable/Android formats, and I'm back on Rack 2. Thanks for your patience, everyone. <3

Bedplay - Do...

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Rack v1.2.0

Ey folks!

With Flash's official EOL finally upon us, I've been scrambling to get all of my old games ported over to other formats. I took that opportunity to do a content update for Rack 1, a...

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Status Update!

I had hoped to have the actual update done by the end of the month, but as seems to be the trend this year, I ran into some issues. Either way, I wanted to keep y'all posted.

The next update ...

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Rack 2 v0.2.12

The v0.2.12 update focuses on electrostimulation, a new pain system, interaction reticles, and some quality-of-life updates

Changelog:

- The pain system has been entire...

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Status Update: Rack 2 v0.2.12 / Rack 1 v1.2.1

Hey folks!
Communication continues to be one of my biggest weaknesses, but I'm alive, and with good news: the next update should (finally) be out by the weekend! (Update, Sunday afternoon: I'm p...

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Checking in - sick

Hey folks! Realizing that it's been a while since an update, just doing another quick check in. Things have been crazy, and I hope y'all are staying safe and well out there.

I've been getting...

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EWTBAC - 25, 26

As promised, just an early peek at the next couple pages of Everybody Wants to Be a Cat, which I've been doodling on the side to stay sane in all this nonsense!

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Status Update

Just a quick status update, because someone pointed out it's been a long while!

 I'm still alive, and still workin'. Not fast enough, as always, but I'm not dead.

Thankfully, not C...

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Rack 2 v0.2.11

Changelog:

- This build is mostly focused on polishing the interaction reticles for all of the game's body-on-body interactions: making sure they're positioned properly over ...

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Status Update (v0.2.11)

Ey folks, just checking in!

The next build is coming along, and I hope to have it out before leaving on a short trip mid-February. In this build, I've finished refining the pleasure and arous...

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Rack 2 v0.2.10b (Full)

The full release of the earlier development builds (plus a little more)!

 Changelog:

- At long last, I'm beginning to hammer out the subject sensitivity, enduranc...

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