NokiMo
Ben
Ben

gumroad


Flipbook Texture Shader Node

This shader node group plays flipbooks by offsetting the UV map.


Set the rows and columns to match your flipbook, and the change the time value to play the animation.

The time can be per frame, or a 0-1 range for the entire animation.

The time can be set with an attribute, which works well with particles.


This will work in Blender 4.1 or later.


Flipbook Texture Shader Node V2.blend
Image Flipbook Packer.blend


Flipbook Texture Shader Node

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