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Ben

Ben

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Wrinkle Tension Shader v2

Wrinkle Tension Shader v2


This setup uses the tension of surface to give the illusion of detailed fabric wrinkle deformation.

This is a Work in Progress.


The...

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Everyday Geometry Node Assets

Cartesian Caramel's Everyday Geometry Node Assets (Blender 4.1 or later)


Here are some helpful node groups to make your Geometry Node projects a bit easier.

This assortment c...

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Particle Simulation Modifier V5

Particle Simulation Modifier V5

This modifier creates an easy to use particle system for Blender 4.4 or later.

Just place the modifier on the object you want to spawn particles from, ...

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Quick Rain V4

This asset quickly adds interactive rain into your scene.

Simply copy the object into your scene, add a collection into the collision input, and the rain will start working with no simulation...

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GN Surface Deform Modifier V4

A Surface Deform Modifier made using Geometry Nodes.

This deforms geometry based on a moving surface object of your choice.


There are several modes that function on differe...

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Flipbook Texture Shader Node

This shader node group plays flipbooks by offsetting the UV map.


Set the rows and columns to match your flipbook, and the change the time value to play the animation.

The tim...

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(Experimental) Geometry Node Rig System

An experimental Geometry Node rig system. This is not practical, just a test to see if it is possible.

This does not use a regular armature object.


The 'GN Rig Phyisics' modi...

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Mountain Erosion Generator

This modifier generates eroded mountains on a grid using geometry nodes. The mountains are built from an attribute selection using the shortest path node. The path cost is effected by noise to give...

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Physarum Simulation

Physarum Simulation made using Geometry Nodes for blender 4.1 or later.

Extrude Cuts Modifier

An extrude modifier with customizable side cuts, scale, and rotation.

This can be appended or copied into a scene.


This will work in Blender 4.1 or later

...

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Reaction Diffusion Demo

A simple reaction diffusion demo using Blender 4.1 geometry nodes.

Lissajous Curve Table Demo

A simple Lissajous curve table made using Geometry Nodes in Blender.


This was made in Blender 4.1 (for bloom) but will work in later versions.

Inside Out Dots Test

A quick test recreating the dot effect from Inside Out. This distributes points on a surface and uses the surface normal to give the shader a stylized appearance.

This will work in Blender 4....

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(Experimental) 3D Rigid Body Physics

Rigid Body Physics Test.

A test of 3D rigid body physics in Blender 4.2 Geometry Nodes.

The inertia tensor is now implemented per triangle.


This uses point to face coll...

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The Witness Smoke Effect

A quick test recreating The Witness' smoke plume effect from Destiny 2.

There are 2 versions in the file. The second one is more accurate to The Witness's model.


This will on...

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Geometry Node Particle System V7

This is an Geometry Node based particle system for Blender 4.1.

This is still a bit experimental, and will be updated over time.


Nodes Included:

Main:

  • P...

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Venom Formation Demo

A Venom Formation effect made with shader nodes and geometry nodes.

This is a demo for educational purposes, and is not a official product.


This will work in Blender 4.1 or l...

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Easy Windy Leaves (V4)

A windy leaves generator/modifier made using geometry nodes.

Simply move the bounding box in edit mode, and the particles will fill the area.

This can be used for a variety of effects ...

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Scale Armor Setup Demo (Blender 4.0)

A geometry nodes based method fort making evenly distributed scales on a surface.

This is just a demo for learning.


This won't work well on animated/deforming objects, as it ...

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(Experimental) Geometry Node Shape Key and UV Tangent

A geometry node shape key setup in Blender 4.0 or later.

This method references other objects (with the same topology) and applies the shape offset.

This includes a UV tangent node (for...

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Laser Blaster Effect V1

A laser blaster effect for Blender 4.0 or later.

This effect spawns dynamic lasers that will explode into flares of light on impact.

Controls for the effect are in the modifier tab. Con...

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Timeline Collapse Effect

The Timeline Collapse Effect from the Loki TV Show

This creates curves that spawn from the gradient of a source object.

The curves are then simulated


This will work in ...

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Lightning Bolts Generator V4

This product creates procedural lightning bolts using geometry node modifiers. Now all kinds of bolts can be made easily.

There are two styles of bolts available:

Lightning Bolts uses ...

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Trail Modifier V3 (Blender 3.6/4.3+)

A geometry node modifier that with add a trail to the edges or curves of an object.


*Please use Blender 3.6 or later, this relies on simulation nodes*

*This is a geometry nod...

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Doctor Strange Portal Effect (Blender 3.6)

A portal effect made using Blender 3.6 Alpha's new simulation nodes.

This is a showcase of simulation nodes' potential.

All settings are in the geometry node editor.


*...

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Plexus Connections Modifier

This is a geometry node modifier that connects nearby points.

All settings are in the modifier tab.

Connection distance can be set by the user.

The output can be curve lines or e...

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Edge Damage Modifier

An edge damage modifier made using Blender 3.5's geometry nodes.

Recursive Subdivision Geometrynodes

Recursive subdivision modifier made with Blender 3.4 Geometrynodes.

Controls for animation speed, iteration count, and materials can be found in the modifier tab.

This can be used with ...

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Dynamic Paint Melt Effect

A simple melting effect made using Dynamic Paint and Shader Nodes.


This will work in Blender 3.5

Scan Data Visualizer V1

A volumetric visualizer for CT/MRI scan data. This uses shader and geometry node setups to stack flipbook images of scan data into 3D volumes.

There are two setups for this effect that give d...

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