A windy leaves generator/modifier made using geometry nodes.
Simply move the bounding box in edit mode, and the particles will fill the area.
This can be used for a variety of effects such as embers, snow, dust, fireflies and moths.
*All setting are in the modifier tab*
*This is a procedurally effect rather than simulated for speed, so the particles won't collide with meshes.*
*This will work in Blender 3.6 or later*