I really liked that shader in Watch Dogs, adding some depth to windows, so I tried to do something similar here. Sure it’s not as good as properly mapped interiors, but at least it’s much more compatible with existing tracks (no need to draw new textures, everything is set via config). I’ll try to record some video of it tomorrow.
Ilja Jusupov aka x4fab
2019-06-03 01:11:14 +0000 UTCIlja Jusupov aka x4fab
2019-05-31 14:00:21 +0000 UTCIlja Jusupov aka x4fab
2019-05-31 13:59:49 +0000 UTC