NokiMo
x4fab
x4fab

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Particles FX demo

Just a short test of how AC particles might look if they’re dynamically lit, on per-pixel level. As you could expect, it’s terribly slow, but there might be some ways to optimize it (if nothing else, by switching to per-vertex level for smoke).

Particles FX demo

Comments

Damn...Tons of potential with this - as long as it doesn't eat up too much resources, of course. I really, really like how the smoke dissipates quickly. In other applications I've seen people make smoke systems and the smoke lingers way too long - you've achieved a much more realistic design. Bravo.

ALB123

That's absolutely brilliant!


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