Last one for today!
Since the track layout was announced, and I built the track, the organisers of the 2023 Las Vegas Grand Prix have changed the layout. Download is attatched to this post.
To Quote - RACEFANS.NET
“The total number of corners on the track has increased from 14 to 17 due to the addition of a new chicane.
The left-right corner combination has been inserted in the middle of turn six, which was originally intended to be a continuous, 180-degree bend. The cars will then briefly head straight on before reaching another new corner, turn nine, a tight left-hander. The rest of the track is unchanged.
From there the cars will rejoin the original route. The change is likely to reduce approach speeds to the re-numbered turns 10, 11 and 12 (previously turns seven to nine). The latter is the final corner before cars reach the famous Las Vegas strip.”
In addition to this, there’s been a major graphics overhaul, as well as countless optimisations, new kerbs, walls, adverts, buildings, lights, AI, everything basically.
Too many changes to list, but I think it’s a lot better now, hopefully you will as well 😊
Thanks again for the continued support.
Ty
Tyrone - Racetracks & Models
2023-01-29 20:57:51 +0000 UTCCrazy Cuban
2023-01-29 20:04:17 +0000 UTCSlowbird's House of Wheels
2023-01-17 05:11:23 +0000 UTC