"Time for Tea" - Test Build 001
Added 2021-04-11 08:56:20 +0000 UTCOK, time for a quick test.
Attached is a zip file containing the folder "Time For Tea Test Build". Drag the whole folder to wherever you want to store it. Inside, there's an exe file and a "gamedat" folder. Run the exe file to play the test.
NOTE: this will probably trip your computer's safeguards against virus' and malign software. It isn't either of those things, but if you don't trust it, don't run it!
The test is very, very short, and the artwork is scrappy, placeholder stuff. It's just to see if it runs correctly on everyone's machine. Does the text display correctly? Does the screen resize correctly? etc, etc.
The application will end when you click on one of the two responses to the first question.
Please let me know if anything botches up :)
(Windows only, I'm afraid)
Comments
Moreaux/Moreau? :)
Jolly Jack
2021-04-16 06:36:39 +0000 UTCJebus H. Krist, I JUST got the name reference and beast-theme....
NightmareVF
2021-04-16 03:28:39 +0000 UTCThat's just the way this one is set up. I've added the option to change the text's speed. "Fast" means it appears almost instantly.
Jolly Jack
2021-04-13 22:03:52 +0000 UTCyea everything runs fine here. The only thing I'd say is related to the text. Most VN's i've seen in the past when you click again it just fast completes the sentence (if you read super fast like I do) but this one just skips directly to the next line without finishing the typing. Not sure if its a bug or part of the program setup?
Dragonkain
2021-04-13 22:00:52 +0000 UTCEven though my PC runs slow AF it worked just fine Jack! Cannot wait to see where the rest of the story goes!!
Dustin Kimball
2021-04-13 02:20:17 +0000 UTCworked fine. I didn't see any weird txt issues. clever way to get a lot of mileage out of a few drawings. ;)
Fenris
2021-04-12 14:09:22 +0000 UTCThe text is essentially "typed" into a box, so that's always going to happen. How distracting do you find it?
Jolly Jack
2021-04-12 05:55:29 +0000 UTCits working well on my device here
Woynich Fermat
2021-04-12 03:15:16 +0000 UTCRan fine. Only thing with the text was a sort of jumping effect when it moved to the next line. The word at the end of the top line would start to display on that line but if it was too long it would jump to the next line.
Doyobisan
2021-04-12 01:21:09 +0000 UTCWorked well
PixelThis
2021-04-12 00:48:28 +0000 UTCSeemed to work fine for me.
McClaw
2021-04-11 23:39:50 +0000 UTCworked perfectly on my machine :)
Tyler Schuster
2021-04-11 23:18:18 +0000 UTCYup. Working. (^_^)
PeeboThuhlu (^_^)
2021-04-11 22:44:14 +0000 UTCHELL no. Better it remain silent! :D
Jolly Jack
2021-04-11 21:51:59 +0000 UTCit works
Jared Ott
2021-04-11 21:30:09 +0000 UTCIt worked fine though it appears Randal had two thoughts at the end which makes me wonder what fun will occur depending on which we choose.. exciting! Any plans to have voice actors involved...?
Zithero
2021-04-11 20:45:09 +0000 UTCThis project is unlikely to have much in the way of audio, I'm afraid.
Jolly Jack
2021-04-11 20:29:00 +0000 UTCWin10Pro here. Looking forward to it! I can imagine the cute refined music playing!
SuperCDR
2021-04-11 20:10:39 +0000 UTCTested it and it works perfectly
The sniping spy
2021-04-11 19:23:46 +0000 UTCEverything seemed to work fine here on Windows 7. To add my voice to the suggestions above, a windowed mode and the ability to progress via keyboard would be nice, for folks who prefer it.
ennbee
2021-04-11 18:44:06 +0000 UTCAll checks out on my end. Windows 10. Could even switch monitors easily with no issues (other programs can give me grief sometimes) Looking forward to more!
Murphyslaw
2021-04-11 17:46:51 +0000 UTCThis looks extremely interesting. Eagerly looking forward to the finished product. ;)
2021-04-11 16:54:51 +0000 UTCworks,, and man that's cool. JJ is gonna make visual novels :D
Arth
2021-04-11 15:27:46 +0000 UTCWorked great on my Win 10 laptop. Fun!
DahDee2KOA
2021-04-11 15:24:52 +0000 UTCWorked perfectly here, too! Win 10 HP laptop. And, I must say, I rather enjoyed the concepts introduced, the idea of this tea-potion-infused game of Hide and Seek. :}
Amethystine
2021-04-11 15:17:44 +0000 UTCWorked great! Thanks.
Shawn K. Younkin
2021-04-11 15:00:14 +0000 UTCWorked fine. --N
Nobilis Reed (personal)
2021-04-11 14:54:05 +0000 UTCYep. It was supposed to :)
Jolly Jack
2021-04-11 13:51:02 +0000 UTCSeems to work fine to me. Ends abruptly at the first choice?
McZed
2021-04-11 13:48:32 +0000 UTCIf the application ended when you clicked on a response to the first question: that's fine. It was supposed to do that :)
Jolly Jack
2021-04-11 13:40:41 +0000 UTCWorked fine here/ Windows 10 running chrome for a browser if that matters.
Michael Adams
2021-04-11 13:20:30 +0000 UTCJust tested it. Everything worked fine. Windows 10
CJoe
2021-04-11 13:15:57 +0000 UTCRunning it on Windows 10 - the program crashed when I made the first dialogue selection, unfortunately. Looking forward to this though.
GFrequency
2021-04-11 12:55:29 +0000 UTCNice - AVG reported no viruses, too
A Patreon of the Ahts
2021-04-11 12:28:37 +0000 UTCSorry, I should have specified: windows only.
Jolly Jack
2021-04-11 12:25:18 +0000 UTCNot working on a macbook - not surprising - anyone know how to make it work?
emailed333
2021-04-11 12:22:22 +0000 UTCOn-screen characters will certainly emote in the final game.
Jolly Jack
2021-04-11 12:08:07 +0000 UTCGot no issues with it,runs without any hickups.
Horváth Ádám
2021-04-11 11:26:41 +0000 UTCGood test. Pretty much the posts above give the best input for future updates; Windowed Mode, Back button, Faster text generation, those are all good ideas. Also like Travis Akin said, in the dialogue box it would help if you added a picture of the character speaking when it's their turn, with accompanied expressive changes to the pic in certain lines of dialogue. For example, every character should have a "default" expression for corresponding dialogue, a "shocked" or "confused" expression, and one for when they're talking in a sultry or seductive manner. Here's an example from BootyDoc's game Tactics Elemental; note the expression changes in the dialogue boxes. https://sta.sh/01bswy9mwnpm
J.L.U.
2021-04-11 10:49:48 +0000 UTCDidn't have any issues on running it in Win 8.1
InTheLionsDen
2021-04-11 10:25:31 +0000 UTCGood idea. I was going to have visual indicators, such as open mouths on the characters talking at that moment, but a colour change in the name would be better.
Jolly Jack
2021-04-11 10:04:57 +0000 UTCEverything works fine for me! The others have already given some decent feedback I wouldn't have thought of, but for own part, for the dialogue sections will you have images of the character currently speaking slide in when it's their turn? If not, I just noticed that it might help to make the name of the people speaking different colors just to make sure it's clear it's someone else from line to line. Other than that (and it really wasn't THAT big a deal in the first place), it works perfectly, and I greatly anticipate the final product! :D
Travis Akin
2021-04-11 09:38:51 +0000 UTCI'll make a note to add such elements :)
Jolly Jack
2021-04-11 09:30:51 +0000 UTCI can certainly build that into it. Do you prefer playing this kind of game in a window?
Jolly Jack
2021-04-11 09:26:08 +0000 UTCHmm.... better add a mouse-click "cooldown" when that appears, to prevent accidental clickage.
Jolly Jack
2021-04-11 09:25:07 +0000 UTCEverything worked correctly! No crashes, some minor feedback: there's some quality of life features missing like a back button and generally when people play these games the first click completes the current text message if it's still running, and clicking when the text box is complete advances. This means speedy readers can click to interrupt the text scroll and read at their own pace. Minor stuff.
Wat
2021-04-11 09:23:08 +0000 UTCNoice. The dialogue page when the option appears shows up instantly, which make it easy to accidently click an option without meaning to.
BLZedd
2021-04-11 09:08:58 +0000 UTCSeems to work alright, for me. Out of curiosity, is there a windowed mode planned?
Silvador
2021-04-11 09:08:10 +0000 UTC