NokiMo
Novus
Novus

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General Update

First, for the $5+ people:  There is an ongoing follow-up poll for this month's Story Reward. It kinda got buried by the two release posts. So this is just a reminder! 

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Having gotten that out of the way, this is the first new post since the latest DoL release, so...

Welcome, new people! Thanks for becoming patrons! In addition to the DoL release, make sure you stop by the Old Rewards Archive, accessible to all patrons. It has quite a few short stories and such that might interest you! For $5+ patrons, there are also always two exclusive story releases at any given time. You can find links to the current exclusive stories in the Patreon's Overview section. 

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And having address THAT, as well, let's get to what exactly I'm actually up to! As most of you should hopefully remember, I'm shooting to also release the next Sexy Cosplay Cafe update this month. I took the 16th off, because frankly I badly needed it, but as of yesterday I've thrown myself into work on said update. Yesterday, I spent about 5 hours doing final touch-up work on all the art and converting it down into the sprites I need(which are like 1/10 of the size/resolution I actually draw at). Today, I've already gone in and replaced the 5 pieces of old Alice art with the new versions, as well as getting the basic code for the other 10 sprites squared away. 

At that point I kinda hit a mental wall, since it's been so long since I actually coded much for this, and had to bash my head against the code wall for a bit to sort out where even to go from there. I finally decided to tackle Alice's Casual Chats first, since those tend to be a bit simpler and will hopefully get my brain back in Ren'py-code mode. Hopefully, I'll finish those today, but depending on how it goes I might still have some work to do on them tomorrow. After that, I'll probably do the Work Chats, followed by implementing her Work reward/punishment system (which is always the most complicated bit), though in Alice's case it's more of a reward/stress relief system. There's also a few other bits I'll need to do at some point, since one of the major additions for her is based on interacting with her at your shared home. 

Anyway, I don't really have a timetable for it's release yet. It's going to depend a lot on how hard it is for me to get mentally back in gear for this game vs the HTML coding and simpler architecture of TWINE (DoL's engine). I'll try to keep dropping in one updates so you all have some idea how things are going...


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