News 27.12.2022
Added 2022-12-27 04:09:55 +0000 UTCHappy New Year to everyone.
At the moment, work on the project is actively underway. Very active, but unfortunately there is not much new to show. First of all, I created a new system of Waypoints. Now I don't need to put them manually, and the system automatically creates paths to any block, which frees me from a lot of problems and increases convenience.
It looks something like this:
The first sketch of the studied trajectories.


Here we are already checking their collisions by means of complex formulas.

We apply and remember all the trajectories that we can use in both directions.

Testing.


We transfer it to the game and everything works.

As a result, this month was spent on a remake of the path system and a remake of AI. I plan to finish in the next one.... all enemies of the first location at once. True, it will be a little difficult with flying, but I will figure it out. The dynamics of the game will also be increased.