News 01.10.23
Hello everyone.
Development has slowed down a lot due to high workload, but little by little something is being done. At the moment, I have completed the basic game design of the combat syste...
2023-10-01 20:58:34 +0000 UTC View Post
Hello everyone.
Development has slowed down a lot due to high workload, but little by little something is being done. At the moment, I have completed the basic game design of the combat syste...
2023-10-01 20:58:34 +0000 UTC View PostHello
This month was not very productive, because I have to divide the project and study. I made all the enemy's attacks under the new system of using them. I also decided on a modular syste...
Hi all.
Next monthly news.
This time I had an idea crisis, which seriously slowed down the development. At some point, I got too stuck and thought about what works and what does not wor...
2023-07-22 21:34:41 +0000 UTC View PostHello
There is no programming progress this month, because I was busy in business, but now I am more or less free. According to the artist, we have a completely new cat and slime.\
Hello everyone.
The work is not going very fast yet and there will also be the next month. At the moment, I have made a remake of slime so far.
Now I need to make a remake of the flower...
2023-05-22 20:08:55 +0000 UTC View PostHello
This month was very weak and I went on a long break and now I am too busy, but I will do something a little every day. At the moment, I need to finish four enemies. So far, the fox is r...
2023-04-20 18:46:52 +0000 UTC View PostSomething I thought, but it is necessary to sum up at all that at the moment it has been decided what will be there. What is there with the game at all. Why so long, why so much, and so on. What wi...
2023-03-22 02:14:40 +0000 UTC View PostHello everyone.
In this month, the logic of the flying enemy was completed. In fact, not much, and I also started developing new enemies. To begin with, the slime will be redone. Now he will ...
2023-03-20 19:02:36 +0000 UTC View PostHello everyone.
I'll be brief. I finished the code regarding the logic of the NPC and its texts with forks and the possibility of choice. Then i began to develop a flying enemy. After sever...
Hello all.
News are small and progress too...
Now i am reworking generations system and expanding game activities mechanics like is talking with NPC and taking rewards by player. We also...
Happy New Year to everyone.
At the moment, work on the project is actively underway. Very active, but unfortunately there is not much new to show. First of all, I created a new sys...
2022-12-27 04:09:55 +0000 UTC View PostHello everyone. I haven't written anything for a long time.
At the moment, my artist and I have returned to development. The basic game plan has not changed, but we decided to rework the ...
2022-12-07 20:44:42 +0000 UTC View PostHello everyone.
Unfortunately, our situation has not improved, but rather the opposite. As I wrote earlier, hard times are coming. There are many reasons for this, starting from the fac...
2022-07-24 05:59:14 +0000 UTC View PostSo far, everything has stabilized and we are gradually getting back to work. Not really focused yet, but nevertheless. There will be progress news next month. In general, I would like to tell a bun...
2022-06-20 17:48:36 +0000 UTC View PostHello everyone.
Unfortunately, we will have to freeze the project again. We cannot continue it at the moment and are forced to find a third-party one and spend some time on it. In case of f...
Hello everyone. At the moment, we are still waiting for a response from the publisher and we are unlikely to wait for it, because I do not see any adequate reasonable reason to delay so much. In my...
2022-04-27 14:00:17 +0000 UTC View PostHello everyone.
There have been no posts for a long time, but it would be necessary to do at least some.
The break has been delayed for the moment and continues. Why? Well, first ...
2022-04-06 17:51:10 +0000 UTC View PostHello everyone.
The project goes on a short break. Our financial reserves are completely exhausted and we cannot actively engage in the project yet, besides, we are too tired and have not achiev...
Hello everyone.
Updated the game. Mostly there is nothing particularly new in it, but I fixed a lot of its problems.
Changes:
- slightly increased enemy aggression
...
Weindede Rose 0.2.04
Hello everyone.
First of all, I want to apologize for the long dela...
Hello everyone.
At the moment we have a delay again (as always), but next month the stable version will be ready. Unfortunately, fixing and polishing all the features requires a huge a...
2021-11-24 18:27:43 +0000 UTC View PostHello everyone. I spent this month integrating three new enemies, which are redesigns of the old ones, but I haven't had time to finish them yet. There is another problem with a complex algor...
2021-10-22 21:54:00 +0000 UTC View PostHello everyone.
The next news of the project.
At the moment, the last month was spent on a full generation rebild, then a little more was cut and in it I did something that finally sta...
Hello everyone.
I planned to release the update this month, or rather even today, but I did not like it at all, because it is too incomplete. I had a lot of third-party work for the last 4 m...
Hello everyone. It has been 3 months since the last post and the situation at the moment has finally become clear. The project is officially unfrozen on July 15 and I will work like never before an...
2021-06-29 18:35:08 +0000 UTC View PostHello everyone.
The project is currently frozen again for a long time, due to the loss of stability, and also, I have now gone to work and it takes up almost all of my time and wil...
2021-04-20 17:49:55 +0000 UTC View PostHello everyone, another news.
To begin with, I would like to apologize that again there is no demo. In this case, the game is very low attention, so we use it a little. In short, we haven't ...
Hello everyone.
In short, this time we will delay the demo update for 2-3 weeks, and then next month there will be no update. Now I'll explain what's going on.
In short, I do not like ...
2021-02-16 15:04:47 +0000 UTC View PostHi, everybody!
To begin with, I would like to wish everyone a happy past and next holidays, and also thank all those who decided to support us!
In general, we decided to adjust the pl...
Hello everyone. Released a new version of the game.
You can see screenshots of it on its page.
The video is h...