Ultimate 2D Controller
Added 2022-12-03 06:41:10 +0000 UTCApril 2023 Update:
- Dash cooldown
- Crouching and wall-facing bug fixes
- Added an example custom controller to demonstrate overriding
- Made the base controller easier to override


Comments
I too would appreciate some pointers: the posts seem to hint to a git/bitbucket repo and surely some documentation would greatly simplify the usage! (I see the asset contains a complete example: very useful!)
Simone Avogadro
2023-10-03 17:42:48 +0000 UTCThanks for this, i really apreciate, where i can find the repo for documentation?
Brandon Kino
2023-09-03 00:05:55 +0000 UTCOn the controller script, there's a scriptable object called "Tarodev Stats". Open that up in inspector and increase the X, Y values on the "Wall Detector Size" fields.
ShaolinDave McAlias
2023-08-18 17:07:51 +0000 UTCThat's pretty cool! I have an issue I've been scratching my over with. The character doesn't seem to cling to walks and do that kind of stuff oncee I make the collision boxes bigger (for a bigger sprite). What coudl be the issue here? I also make the detection threshold bigger
Israel Mtz.
2023-08-18 09:21:38 +0000 UTCScrap that, I just checked and the default is 0.02. I probably changed it to 0.01 and forgot about it. Sorry for comment!
Piotrone
2023-03-25 04:25:52 +0000 UTCLove it! BUT! Could you please add somewhere (in a readme?) that one have to change the Fixed timestep from the default (0.01) to 0.02? I spent hours hairsplitting code because I wasn't getting consisting between my project and yours. BUT! I love this controller and how well structure your code is!
Piotrone
2023-03-24 14:59:39 +0000 UTC