Hello Adventurers! Here is our last map of the month ‘The Grotto’. I wanted to create a more general use map that could be dropped into a campaign as a small cave complex. The base version could certainly be used as sea caves, or as the entrance to some kind of aquifer under a desert. Finding these caves could be a godsend to thirsty adventurers but obviously fresh water can attract many types of dangerous creatures. I also think this could work well with my ‘Workshop’ map which is basically an evil lair, this would be a great entrance for that.
Next month's maps aren’t 100% decided on yet, but almost certainly there will be a bit of snow involved :) I’ll update you later in the week on what those will be. As always I’d like to thank you for your support, have a great week and I hope you continue to have wonderful adventures! Now let's go spelunking, what could possibly go wrong?

Introduction
The cave’s entrance is a jumble of rocks and eroded arches, almost invisible from the cliffs above, without the fisherman's directions you would never have found it. As you enter the sound of the waves changes to a low rumble, the air is heavy with seaspray, the scent of rotten seaweed and ozone fills your nostrils. The cavern walls glisten with crystallized salt, every surface is slick with a thin coating of slime making the footing here treacherous. Cracks and crevices, many too small for a person to fit through lead away into the darkness of the cave’s interior. You pick the largest of these, slowly making your way deeper into the maze of switchback tunnels and deadends.
Your sputtering torches give off just enough light to push back the oppressive darkness, the booming sound of waves subside, replaced by water dripping and a constant low pitched echo. You find yourself at an opening into another cavern, this one larger than the first. A pool of water glows in the northern section where you stand, a narrow ledge leads round its edge to an open area beyond. Boxes and barrels are strewn around the cave, mostly broken open or smashed into splinters. It seems this cavern was once used for smuggling contraband, although whoever was using this place has long since abandoned it.
Walking around the pool's edge you notice eddies and ripples indicating the water is flowing in and out of underwater passages. Ahead are a few crates which seem mostly undamaged, you make your way to them, but before you can inspect their contents you hear a faint splash behind you. You turn to see a woman, skin grey and scaly standing at the edge of the pool looking at you with sad dark eyes. She begins to smile revealing a grotesque set of shark like teeth. Stepping back in horror you are about to draw your weapon when she starts to sing… This beautiful sea goddess has the most amazing voice you have ever heard. You must go to her, do her bidding for only then can you be truly happy. What luck you decided to explore this cave today.
Notes and tips
Variants
A snow version for when you need to have yetis attack your party

How about a nice Lava or Fire Plane version?

And a Sea Cave version without those pesky smugglers.
