V0.17
Added 2021-09-09 14:49:44 +0000 UTCSorry for the long delay.
I got a bit too distracted designing stuff for other games, tying stuff together in the same setting etc.
So this update is probably not as big as you'd expect from the time since the last one.
But a lot of foundations for stuff are set and future updates should be much faster.
V0.17.0.1
Windows:
https://mega.nz/file/pWxiGKrL#oYcV0MrxO1MlJfLdG6s3XUNzR4FJxor6Q5LeN-s2LIQ
Linux:
https://mega.nz/file/JawW1IAa#J-f2dAEiy6zsphxEh3HjDxDzJtdm2AjuUddtcnHfxDA
Changelog:
Dating-rework:
- All characters can be dated and have a lewdity value.
- Non-uniques will start with random value.
- Characters have interests/dislikes in certain topics. (currently not really used by much)
- Lewdity can be increased more often/date.
- Relation increases much quicker.
- Available dating actions are based on a deck based on your interests.
- You have 2 dating decks (casual/sexual) and switch between both in various ways.
- Cards get worse for remaining date as you use them.
- Each location has actions available which manipulate your cards and trigger random events (prev rest/explore events)
- Earn skillpoints for certain categories with each sexskill lv-up and from dating
- Can upgrade/add cards with skillpoints.
- Can select your starting decks in character creation.
- More focus on statuseffects/stat checks
- Pictures will be shown based on unique/species if available for any action.
- Currently still using a lot of placeholder descriptions and doesn't account for many traits/personality etc. but it's generally much easier to add descriptions/new events/pictures etc. now.
Quests:
- Relation of character more visible
- Characters will sometimes generate random quests with rewards. (based on relation)
- Relation unlocks special relation quests at certain thresholds. (type/rewards based on lewdity)
Combat (Shield/Healing):
- Added shield as temporary hp.
- Shield reduces incoming dmg and isn't affected by anything (elemental weakness/armor/dmg types etc.)
- Remaining dmg will be applied as normal.
- Elemental weaknesses increased to +100% instead of 50%. (and some changed)
- Many new actions/passive generate shield
- Most healing actions don't scale with magic strength. (either flat value or percentage based)
- More difference between support/magic lvType. Some changes to other lvTypes
- Healing is generally less efficient than shield
Other:
- True end
- 7 new species
- New events/achievements/skills etc.
- Can choose default/random start that selects starters and spends all points. (Mostly viable combinations etc. New players can just press default and start immediately)
- Farm has a capacity. All characters in farm generate their daily crafting items. (can show quick overview of material income)
- Special home upgrades for 100% relation with town npcs. + some others
- lowered gene point growth multiplier from 15% to 10%. (10 = +100%)
- many smaller changes
The shield and dating mechanic are still flexible to change,
so I could use some feedback on it.
Next:
There probably won't be many big new mechanics/reworks for PoP needed anymore.
So I can just focus on polishing stuff, replacing placeholders and adding events etc. for some time.
I'll probably update PoP about every 2 weeks for some time as most stuff added from now on works separately/optional.
I might do a poll each update to select one of a few uniques/characters to focus more on.
Between the updates I'll likely also work on some other games.
Some info about the status of other games I've mentioned/am working on:
- Succubus: restored from lost data and made many art assets. Likely the next big game I'm working on.
- Management game: Not really playable yet. I'll probably finish another smaller game first.
- Show game: nothing changed. Probably just gonna clean up some things and finish/stop it soon.
- Towerdefense/tentacle game: never mentioned before. Really simple idea I just started working on, but I'm surpisingly interested in everything about it. I'll probably try to finish a prototype in a week or so.
Comments
Thank you for the update
Cateyes14
2021-10-17 16:28:45 +0000 UTCSounds really cool! Great work requires great time investment, thanks for everything you make
non_user
2021-09-10 09:40:16 +0000 UTCI'm all for a tower defense game! Sounds neat :) Keep up the good work!
GREG STEELE
2021-09-10 06:30:35 +0000 UTCNice update. Perhaps you are right creating content for other games at the same time, but try not to overload yourself with work and take care of yourself!
VitAnyaNaked
2021-09-09 21:21:57 +0000 UTC