V0.9.9
Added 2019-09-28 20:56:46 +0000 UTCV0.9.9.1 bugfixes + linux
windows:
https://mega.nz/#!NGQl0QYa!Gc2G58yFVxdr9NWNoMX1Z6CgFP5ifH5oit3HsyP8mN4
linux:
https://mega.nz/#!pSJ1RYhD!HCm4zFQ0vppPA_zcy6J7FQQGcOK3IwInrF_-76vgmo8
BugFixes:
- - kingsquest hostility was wrong (starting at 0, which also made rewards 0)
- - sauna/pool upgrades only reduced exh. by 2 instead of 3 (what the description said)
- - speeding up combatanimations didnt work
- - characters sometimes got duplicated when fleeing after they got injured
- - some wrong names in some events for evo
- - stinger wasn't flying
- - some bugs with seeded rng. (bonus- traits/professions were not changed + probably some other problems)
- - ignite dealt dmg based on own burn duration
Changed:
- - reduced portal-hostility scaling for non-hardmode games
- - increased range of portal hostility
- - some negative traits in the skilltree are less extreme
- - ignite costs 0ap and ignores armor, but 1 mana more
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only unlockables.sav is compatible
V0.9.9 Windows:
https://mega.nz/#!ESxggCZT!_sY_xYJgmvybopLddUcvXWFYUvY0xUbIC08TmnMh4Tc
Characters:
- 3 new unique characters
- 2 new rare biomes
- 9 new species
- new skills etc.
- Every element has a "net" creature now (first evolution but can't evolve further)
- updated art +bodypart sizes: Eaglegirl,Unicorn,LavaLizard
NewGame+:
- after beating the game you can carry over 5 characters + equipped items into a new game
- has to happen the same day as you came back from the final mission (button at home)
- Enemies will get a buff that increases their stats (The buffs values increase randomly and endlessly every new game)
- Limits for maxlevel/genes/hostility etc. increase
- You'll get some worldmodifiers applied to the world (similar to dificulty mods)
- failed achievement become available again
- new cheat "newgameplus" to enable the option at any point
Other:
- some choices during story events
- variations + ways to influence main rivals.
- different endings
- 10+ new items (mostly commons/rares)(+ updated some mythic item pics). updated some professions' starting item sets
- 5 new achievements + unlockable traits
- 6 new world modifiers
- some new events
- new basic starting profession: Merchant (Simple for beginner. when you only want to make money through portals/loot)
- Shadowform counts as temporary effect for cleanse etc.
- Spirits change size relative to their original size. (wild spirits can start at different sizes)
- speeding up enemy turns also affects seduction pics etc. (Rightclick now also speeds up)
- the non chosen maincharacters get an element you didnt choose and have some of those species in combat
- submitting characters for the library gives bonus progress based on their level
- some more combatsex animations/pics + added them to basic sextraining if available
- Small bonuses to some random professions/traits in character creation to encourage using others
- some additions to old professions
- small plantgirl minigame
QoL:
- can filter shown items in stash by rarity/type
- can scroll through pages of characters at home, instead of combination of scrolling + page changes
- farm window doesn't automatically open when you press "F", as there are now also other things at the farm
- can also move with keyboard in unstable worlds (jumping 2 tiles)
- can double click species in character creation to select the base species
Balancing:
- Less max amount of enemies
- total gene values scale slower with portal hostility (affects all encounters)
- Buffed a lot of higher rarity items
- difficulty of battles against the rivals are more in line with the random encounters
- power of rivals mostly affects enemy types (spirit/seedling ranks, special summons etc.) + rival, instead of only enemy amount + levels
- plantgirls have spawn vine as guaranteed skill, switched with healingflower
- most insectgirls have higher magicstrength to make their extractmana skill useful
- increased base amount of stabilised portals you can have
- Most story portals now allow Large characters
Noteworthy bugfixes:
- spirits never changed size during evolutions, making mounts kinda pointless.
- maincharacter lost items after losing party-only training battles
- on no-injury difficulty, destroyed characters always got exp, even when fleeing
- insectclone ability was bugged
- wrong foodusage shown for non humanoids (always same as mc)
- some skillTree nodes didnt do anything
- some creation buffs from skilltree didn't work correctly
- token characters(tentacles etc.) didnt get any genes/traits as enemies
- swampslime's absorb set all genes to min 10 if others were higher
- creations power scaled on evos power for some things
- quickloading a game after a random/test battle, reset the maincharacter
- net skill wasn't based on magicstrength (like the description said.)
- with the unlimited modifier, you could increase eggs stats infinitely with no stability penalty
- healing orb artifact behaved really weirdly
Info:
Some people in the discord started working on a wiki for the game, if youre curious or want to contribute:
https://phereon.fandom.com/wiki/Portals_of_Phereon_Wiki
Comments
Darn. I always turn off the injury system.
Ermos
2019-11-12 01:03:19 +0000 UTCi think one is just a 1-2% chance in forest events. Forgot about the third one, she spawns in town at the market sometimes. (let her heal x characters)
Syvaron
2019-11-12 00:51:37 +0000 UTCBut there's three and it must be pretty rare. I've been looking for hours.
Ermos
2019-11-12 00:07:33 +0000 UTCyou need a glowing character. the other unique is just rare
Syvaron
2019-11-11 17:00:36 +0000 UTCI can not for the life of me figure out how to walk in the Shadow Biome to find the unique there. In fact I can't find any of the new uniques. Are they only available for certain main characters?
Ermos
2019-11-11 16:01:57 +0000 UTCI don't know if this is a known bug or not, but after i use lightning storm in a fight with my kitsune (without any equipment), i automatically win the fight, even if there are still enemies alive... (don't know if other characters with that same move cause this aswell)
wil fred
2019-10-09 09:36:11 +0000 UTCgreat work with the update! But how do i unlock the beach stuff in the gallery? Cause there is no hint how to...
Andokar
2019-09-30 06:49:13 +0000 UTCi haven't added any mod support yet. Probably possible to do some things anyway
Syvaron
2019-09-30 04:59:47 +0000 UTCis it possible to mod the game?
2019-09-30 04:44:00 +0000 UTCThx bud
2019-09-30 04:29:45 +0000 UTCthe portals spawned from kingsquests are bugged and have a hostility of 0. that also affects the rewards
Syvaron
2019-09-30 00:08:03 +0000 UTCam i the only one that dont get reward from portal? i got (0) Wood, (0) Gold, (0) Stone, ect.
2019-09-29 23:26:23 +0000 UTCI can't wait to enjoy it ^w^
WinterBunachi
2019-09-29 01:20:44 +0000 UTCnoice
Smaug
2019-09-28 21:20:29 +0000 UTCYay finally a new update
RomarioRs
2019-09-28 20:59:52 +0000 UTC