V0.8.3.0 Windows
Added 2018-11-23 07:46:37 +0000 UTCV0.8.3.2 BugFixes:
Windows:
https://mega.nz/#!JOpFmSiR!2iPy-UwWnEnl4giMnM5GYz1Qlfqfzi7-T8IhX2ZrxJY
fixed bugs:
- killing the king as prince froze the game at the end of a day
- it was possible to recruit unique characters
- seedboost skill caused the user's stats to decrease permanently
- eggs obtained from an event didn't hatch and blocked a hatching slot
- some smaller bugs
small changes:
- hatching eggs can be destroyed to make space
- you can see genetic traits of eggs before hatching/decidign stats
- cumprogress slows down for each time a character came that session
- exp during sextraining is increased
------------------------------------------------------------
V0.8.3.1 BugFixes + Linux version:
- trait based stat modifiers weren't saved (should be restored, when loading a 0.8.3.0 save, some traits may apply bonuses again)
- an unachievable achievements was listed
- some changes: reduced road costs; crystal resource building now costs crystals but less gold
Windows:
https://mega.nz/#!xLZhTCLK!qHFD8WVKYaNQvlOYV2yPyLoGLcO8IsQio2h603yYxik
Linux:
https://mega.nz/#!IOBXVCSD!KtT78MK4KiL51Ctrq10nWEz1xb1RdHjBqh_JSQ6Htqw
-----------------------------------------------------------------------------------------
V0.8.3.0 :
Only unlockables.sav is compatible
Windows:
https://mega.nz/#!4ChF3IzJ!h45qSQiTE8Xz_uYjFoFF5j_FGPU8nILDEfqJJCpf0Sg
Changelog:
most traits/buffs/debuffs are percentage based and scale with increasing stats, so they are still relevant later on
skills show affected tiles when choosing target (hover over skill for instant skills)
can fight the king at any time (starts strong and scales quite slowly)
completing kingsquests rewards kingspotions (maxlevel +1, up to lv 15)
most unique characters have maxlevel 10, but higher genes
better ai (still don't use skills, but should be okay otherwise)
2 new unique characters with unique traits (one exclusive for druid, other one only for other mcs)
evolving dragon (tamer now starts with dragonwelp, instead of wolf)
new unlockable druid "summon" + other abilities
new starting skills for druid/creation + some other characters/species
3 new achievements + mc traits
some new items
druid starts with unique spear
some new events
mc exhaustion reduction reduced (so days pass quicker and you don't have to do random stuff, just because you don't want to waste reductions)
shop can be restocked
stash can be sorted
merchant that buys animals sometimes appears in the market
portals have names based on their stats+ different image/borders
can start training battles in town, where you can flee/leave at any point
some story intro stuff
testing: changed combat controls (leftclick always confirms an action, rightclick always cancels)
bugfixes + balancing + other small changes
Comments
Good =)
2018-12-10 08:36:17 +0000 UTCBug Report: Purity does not give bonus LRes to Creation or Evo. Only to Prince.
Squishmonsta
2018-12-05 15:11:31 +0000 UTCNice!
SunaLu
2018-12-05 00:01:32 +0000 UTCThanks a lot!
Offshore - Adult Games Developer
2018-12-03 14:34:01 +0000 UTC@ Reddy10: Always keep one of each base species on-hand at all times. Train them to their maximum level or hit them with some combat training available in the arena to increase their fertility/virility. Lastly, keep 1 of each male/female/futa potion in your inventory. Don't forget about instant breeding. With this you can breed anything, any time, with any gender you please. Using fertility/virility potions there's nothing you can't breed in a day. If you're struggling to meet a gene/stat requirement, I can often meet them by purchasing girls with tavern points. I "think" their cost goes down over time. Hope this helps ^^/
Tribe
2018-11-30 00:24:24 +0000 UTChonestly i feel the egg mechanics make certain breeding quests next to impossible. there should be a increase of daily percentage gain on all of creatures. especially for the kings quest side of things where there is a limit on them of 7-10 days, but some creatures can take up to 30-50 days to produce one egg then there are 3 days to hatch it. generally to improve the balance of the kings quest you should make it so that almost all creatures can produce an egg within 5-15 days. but this is just my opinion.
2018-11-27 06:03:13 +0000 UTCbreeding is now progress based instead of chance, the amount doesn't increase each day. The reports can be seen in the journal with "tab"
Syvaron
2018-11-26 20:45:35 +0000 UTCI started a new game as evolution, but when I put the first two monsters to breed, the breeding chance didnt increase after the day ended, I just got the "instant breed" point. Also, I think in a previous version there was an end-day report menu, no? Has it been removed? It doesnt appear anymore in my game.
2018-11-26 20:32:17 +0000 UTCWhen playing as evolution when I get the cocksize bonus from doing the 30m research it goes away upon transforming, can this be made so it is actually permanent?
Secured Party
2018-11-25 21:28:39 +0000 UTCThank you! But... game content not fit into window size (window not resizing now). Linux version.
2018-11-24 14:40:43 +0000 UTCI waited!))) Thanks for the new version!) Now I will have something to do in my free time from work :D
Hot Bunny (Adult games 18+)
2018-11-24 07:21:43 +0000 UTCThank you very much
Tribe
2018-11-24 03:45:45 +0000 UTCDamn, what of a massive update.
Smaug
2018-11-23 15:27:41 +0000 UTCthk you.
Mr Allaria
2018-11-23 09:07:18 +0000 UTC