NokiMo
Syvaron
Syvaron

patreon


V0.7.2.1

V:0.7.2.2 bugfixes

Windows:
https://mega.nz/#!9SAXgQYZ!lCWGjzUk7-K6ZhejjR_lgv6-je-ia1qpIJlmrizIotU 

Linux:
https://mega.nz/#!0eQF1Ara!93hS11YAMaq0oojGoFlIfeKhuWGmvz1RFdngz6hqsLc 

- removing items from humans lowered the stats twice

- recruiting characters with your maincharacter wasnt possible/ recruiting other unique characters was possible

- losing an arena battle and then returning from portals later counted as failing inside

- artifact missions didnt spawn continuously

- some slime/hive spawning issues (position, pay manacost with invalid location)

- instant breeding didnt reset the fail-counter on success

- beastgirl species wasnt in the random species pool, affecting some things like tavern etc.

- some visual bugs

Also lowered stat gains during levelup for strength/magic strength and weakened some damaging spells


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Only the unlockables.sav savefile is compatible

Windows:

https://mega.nz/#!FSwX2AqR!06t0wEqpKd61WB51SIZxSsPjArwIhrozTZlmKU_f8lU 

Linux:

https://mega.nz/#!lfoFnaTL!FHDLN8TJ0eaq8QEnbLvc7cBP1LzKBTHfWORBe4bM4o4 

Changes:     

- basic prince mc skills/upgrades "tree"     
- selectable quessttypes as difficulty modifier
- selectable skills for mc if you have more than 4 (all unlocked skills/were options while transforming etc.)
- better ai
- disengage cost (Higher ap cost to move away from an enemy (if the enemy isnt at max lust))/some movement skills can't be used when engaged     
- powerful unique artifact items     
- QuickInfo screen (Tab)
- Thing to write notes in     
- very basic story event framework/goal/fighting against the other mcs etc. (mostly to test balance etc.)     
- human equipment bonus removed (weird with the other human main characters that cant transform)     
- buildings stop slime from spreading, fireball gives overworld skill to remove slime     
- npc relation gain by greeting removed (didnt make sense, if moving to locations etc. doesnt use any time), instead it just increases each day up to a certain amount
- bugfixes/balancing 

Comments

did you extract it (winrar/7zip etc.). You should just be able to play it without moving anything

Syvaron

I'm having trouble downloading the game, it says it cannot find UnityPlayer.dll when I try to start the game when it's right underneath it. What do I do? and if I have to move it somewhere where do I have to move it to?

Shady

There really needs to be a trainer especially with how easily you get killed as time progresses. Also can you track if say a farm child's parent?

YS

its bugged, it should be where it was, but its also possible to use them in the "q" window: select party character, select item and press "u"

Syvaron

Was the ability to use consumable items with permanent effects on allies/farm members removed? I can't seem to use the mutagen on anyone but the MC, the use item choice isn't showing for anyone else. (Alternate explanation, I'm dumb and it's been moved somewhere else)

Shiala

ah, you already considered it, nice one!

PoshOctavia

most harpies have the mobile trait, which lets them ignore the disengage cost

Syvaron

hang on, whats the point of using dex builds now? i thought the point of say a harpy was that they could attack then fly away and stay out of range or only take one attack in response

PoshOctavia

You locked the "give item" to all characters ( except main ) on describe panel . Still can give via on team squad -> inventory -> select item U on active selected

Mr Allaria

seems like a good update so far!

True Administrator

There's currently a bug with human bonus update: When you put on equipment, you gain the normal stats (Sword give +2 strength for example), but taking it off still treat it as if the human had double bonus (Removing sword takes -4 off Strength).

KogasaGaSagasa

Just seen the new notepad tab . Nice and smart

Mr Allaria

thk!

Mr Allaria


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