V0.7.1.1
Added 2018-07-16 18:20:48 +0000 UTCOnly the unlockables.sav savefile will be compatible
Windows:
https://mega.nz/#!MeoSjIhQ!gZ7ELYI9igJV16eaHPU5juBUFfbhev2mIQMZH5kgKzA
Linux:
https://mega.nz/#!gGhwTaTa!ekFZF_FGhNQSxjnKRXNiUve-xh1JePvTsTGvuKlLoAs
Changes:
- Beastgirl basespecies
- unstable portals(compact high risk/high reward with different maptype) (story events etc. will probably be done like this in next updates)
- kingsquest difficulty selection changes + can carry over up to 2 days from the last quest if you hand it in early
- Changes to some overworld skills (mostly ones targetting tiles)
- No controlvalue for portals any more-> replaced by tentacle "hive" things that creation will spawn (randomly generated if other mc)
They will spread slime over time, increasing creation movement and removing random encounters, opposite effects for other mcs (can be destroyed, will be tied to creations power in the final battles etc. eventually)
- basic boss battles on the overworld map with increased item rarities
- each day there is a chance crystal things spawn in worlds, which you can harvest or gain skillpoints from (rewarding stabilising/building roads and scouting portals (days since last visit is now listed))
-bugfixes,balancing...
Comments
everyday the arena roll , just pick the easier one at each time ;p .
Mr Allaria
2018-07-26 04:35:16 +0000 UTCAh, I didn't see that. I just assumed that winning the battle would remove the hives. As for roads, I guess that means that you can (or should) be able to surround the slime with roads to keep it contained.
iamnuff
2018-07-26 02:20:14 +0000 UTCThe arena win one was a pain for me because it the arena missions it added vanished after I did the second one, so I couldn't complete it. Training the soldier's sex-skills is a suspicious request, but it's easy enough. Speaking of soldiers though, I was disappointed that they weren't human like the king himself. It'd be nice to have human characters in-game, though I have no idea how crossbreeding would work for them
iamnuff
2018-07-26 02:19:12 +0000 UTCi agree with you but only money hunting for paid a swelling rent was too simple for a fantasy themed world . king quest can be tough or needed to be think carefully but it give a better goal . ( training sex aptitude soldier , arena win , explore a world % are the nicest one to me )
Mr Allaria
2018-07-25 08:11:05 +0000 UTCafter winning the battle you should see a button to destroy a hive where the harvest wood etc. options appear. I think in the current version slime, spreads over structures like roads which is not supposed to happen
Syvaron
2018-07-25 02:19:30 +0000 UTCApart from the hive-issue, king's quests feel a little too dire. Game-over after failing them forces you to focus on them instead of the things you actually want to do. A cash penalty for failing them would probably be more fair. Well, that said, after doing five or six of them, I just used cheat-engine to give myself 999 days to complete the next quest, so I could just ignore them forever. If the payout was better then I might have cared more. Speaking of the king, i bought a mule off him, and it had the weak trait, what a rip-off.
iamnuff
2018-07-25 01:55:03 +0000 UTCAre hives supposed to be invunerable? When you step into the tentacle sprite on the overworld you get taken into a battle (actually fairly difficult, due to massively restricted movement and all enemies being lust-types) but after winning nothing changes. The slime on the over-world is still there. the tentacle sprite that you just challenged is still there, nothing you can do can stop the spread of slime. It's a shame, I was looking forwards to colonizing a nice place, building roads and stuff (I never bothered in previous versions) and basically having a 'home away from home' (being able to build extra structures with an architect character would be nice) but every world you visit is quickly overtaken to the point where visiting them is complete pointless. I guess it fulfils the lore of multiple worlds ending, but it being completely unstoppable doesn't feel intentional.
iamnuff
2018-07-25 01:52:21 +0000 UTCFair ... they are very powerfull these one . thk for answering so fast .bye
Mr Allaria
2018-07-24 17:27:32 +0000 UTCno they cant only genetic traits can be passed down
Syvaron
2018-07-24 13:39:45 +0000 UTCHi syvaron , the special trait ( gifted variants ) can be passed down via breedings? ps it's like catch a shinies in wilds !
Mr Allaria
2018-07-24 11:33:55 +0000 UTCWhen you give the futa potion to Mya and she is already recruited, she does not change into a futa yet all her tavern interactions are that of the futa version, but the artwork and her character still show as female, giving her the second dose of the futa potion did fix these issues.
Secured Party
2018-07-24 02:55:13 +0000 UTCI got a crystal on top of a treasure tile , and we never rescue a monster who have a job on it ( i got telekinetic sometimes so with skill it's fair ;p) . Castalia did a wonderful job at sort the help and index in her tab . (phereonpedia ?) And why the lymean who knock at door is similar too everyone else ? The mermaid on water have albino and and a personnal picture , sprite , unique special trait . She has manabound ( great talent for starting breeding tree ) and she is crossed via an event too .
Mr Allaria
2018-07-18 16:33:06 +0000 UTCso it seems with the new hives that when they appear and you destroy them, they remove the slime in their immediate area for two tiles out but not the slime from the end of the tendrils they send out, so with time presumably the map would be over written by slime anyway and building stuff is mostly pointless
PoshOctavia
2018-07-18 01:26:19 +0000 UTCThat lack of knots, at least that I've seen, is my biggest disappointment so far :(
Nenten
2018-07-17 21:30:02 +0000 UTCok, sounds great!
True Administrator
2018-07-17 00:38:21 +0000 UTCreviewing and editing? generally changing stuff isnt any problem. I'll probably make the pictures "layered" at some point so there is variety in the same species(sizes matching with stats, hairstyles, body etc.), and i would need to change some things anyway. Could be that because of that i just put in less effort into the new characters
Syvaron
2018-07-17 00:36:40 +0000 UTCok, i can understand that. will reviewing and editing hybrids be a possibility later on?
True Administrator
2018-07-17 00:21:42 +0000 UTCthere can still be special hybrids with more than 2 species, which can be known/existing species. The normal hybrids kinda have to be a bit generic, so other things like the "names/known" species are more special. Multiple beast species probably won't make sense as they would be very similar in abilities/looks etc.
Syvaron
2018-07-16 23:17:45 +0000 UTChaha, just realized that my two examples were exactly the ones you announced in an earlier post. ^^ well, i guess it does not change much about the point i was trying to make ;-)
True Administrator
2018-07-16 23:15:25 +0000 UTCOk i took a look at the new species. I have to say that i don't like any of them, but thats just my preference (to make that clear). I have a question though: Are you really confident with just "beast" as a type? you have fox stuff, and wolfs and cats and others in there and most of them have the potential for a base species on their own. I for my part was pretty sure that beast + succubus would be a kitsune or beast + centaur a satyr and was quite excited (again: preference!), but turns out i didn't get that and will never. if i remember correctly, the new species was originally called "wolf girl"? so i think you should think carefully about this, since its a decision that will stay with us for the rest of the game. in my opinion, summing up "beast" takes away from your content potential. Keep it up!
True Administrator
2018-07-16 23:03:40 +0000 UTCthk you sir . look awesome!
Mr Allaria
2018-07-16 23:00:07 +0000 UTCsounds great!
True Administrator
2018-07-16 19:26:15 +0000 UTC