Hello,
So... I'm around 1100 renders in, I've also finished a few animations & work on the phone is also progressing.
I also increased the weekly hours I put into Blender. I feel like I don't make enough progress there.
Future Treats will mostly be done there. (At least for the characters I've already ported over.
Speaking about porting people over.
I more or less successfully ported this bibi over.


There are still some issues that prevent me from really doing some work in Blender... For example, the clothing is a pain in the ass. It keeps clipping and deforming. (Which is why Sasha's nude.)
I need to understand the issue itself first.
As soon as the clothing issue is fixed, I should have most of it working for the short stories.
The expressions are also obviously not working as precisely, but well, I'll find solutions as I go. There's a good chance I will make a Blender Sasha Treat in the near future.
I will also create a Blender cinematic for the new SG Intro. Since I had to remove the old music, the little intro with the raccoon is redundant.
I already have the license for the new intro music and only need to get it done in Blender.
It will probably be added with the Chapter 5 Full/Steam release.
Now that I'm rendering a very big scene in Chapter 5, WiAB's A6000 saved my ass a couple of times. The scene has soooo many people in it.
SG will get its own A6000 after the Steam release. (Or multiple.)
Sadly, I'm only rendering like 5-9 renders a night. It takes like an hour to open the scene for every single render in the queue.
The previews today don't show much, but I need to be extremely careful with what I show.
Maturity.

Deep-rooted resentment.

Zwei Himmelhunde auf dem Weg zur Hölle. (Two celestial dogs on their way to hell.)

I never hype up Chapters, but I have to admit that when it comes to the amount of information & story content, this Chapter tops every other Chapter that has been released yet.
I'll see you in two weeks.
- Ocean
no
2023-10-02 10:06:10 +0000 UTCFrank
2023-06-14 07:44:52 +0000 UTC