Although I want to make dungeon interaction as soon as possible,
But if I draw something for a long time, it will make me fidgety.
Today's painting of interactive objects is progressing slowly.
So I thought, I'd better put the interaction in one place and draw something else first.
Trying to draw Nero's sword-raising gesture...
It may serve as a buff for enhanced attacks.
Or the first half of an attack action (like 2B, an attack with two actions...
Tomorrow maybe a crystal merchant, uh...
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虽然想尽快的把地牢互动物做出来,
不过果然连续一段时间画一个东西又会导致我烦躁,
今天关于互动物的绘画进展缓慢
于是我想了想,我干脆还是把互动物放一放先画点别的
试着画了个尼禄的举剑姿势……
也许可以作为一种强化攻击的buff,
或者一个攻击动作的前半部分(类似2B那样一个攻击带有两个动作……
明天也许画画水晶商人,嗯……
Huevo Podrido
2019-06-22 17:23:59 +0000 UTC