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Futa Oasis .10 Preview

This is the first in what might become a series of posts dedicated to previews of specific updates if people like them. In this one we're going over what's in Futa Oasis .10

This update is all about scenes featuring a fully feminized player. There's already halfway ones, mostly based on having breasts, but these are for if the process goes all the way and they grow a pussy. Of course, this being Nayamvaha they become a futa and not a woman so their dick is still around. There's one new scene for each romanceable character.

Yasmin is disappointed that the player has lost their exoticism, becoming another boring futa. But she and the player manage to have some fun together. Enough playing around, it's time for Yasmin to really dominate him!

Nadiye offers to help the player explore their new body in a more tender, less actual penis focused way. This scene, as with most Nadiye scenes, is more romantic in nature, especially compared to the intense sex of the Yasmin scene.

Now fully embraced by the Holy Phallus, Azra takes it upon herself to introduce the player to the full pleasure of being a futa. Dick, pussy, breasts, nothing is left out in Azra's demonstration. Almost makes you want to join her religion yourself.

Parisa has succeeded in her goal of feeding the player enough gosuyu that they turn into a futa. Only one problem though, now that they're both futas Parisa has to let go of her air of superiority, right? Of course not! Parisa shows the player that even in his body is closer to perfection, she's still very much better than him.

The player growing a pussy creates a bit of a rift in his relationship with Zuri. After all, he has what she desperately wants, and her never wanted it in the first place. Can the pair move past this? I'm sure it's nothing a little fun bathing in the oasis can't solve.

In addition to these sex scenes, these also new reaction events to when the player first reaches new stages in their transformation. The old ones stopped at growing breasts, so I had to add some more since this update is all about reaching the full transformation.

So that's a preview of what's coming soon to Futa Oasis. If you like this preview format and what it to continue, let me know. If you'd rather these be peppered into the status updates like before, let me know as well.

Comments

I'm glad you're liking it. My plan was to iterate on the card game and improve it over time, but I kept running into brick walls when trying to design new stuff for it. There's parts of it that are inherently limiting that need complete reworks. And there's not really time for that on the monthly update schedule, so I'm going to take care of it and redesign those aspects after the last content update in version .11.

Apollo Seven

Had missed a lot of updates for Futa Oasis (like close to a full year of them), and very pleasantly surprised by how much it has grown in the meantime (lot more events, more refined gameplay, additional art...). Keep up the good work! A few bugs I've noticed (for the event-related ones, I've tried to provide a quote each time so they're easier to search for): The Conversation Practice card does not seem to work? File "game/events.rpy", line 3818, in script crowd "Snu Snu! Snu Snu! Snu Snu!" Exception: Sayer 'crowd' is not defined. Yasmin/Parisa and Azra/Parisa threesome are bugged if the player is feminized: The background image does not show, so heads are floating around. Yasmine's model is flying around during her "I'm back" event "roomate large" image not found during the "So by my custom you forfeit any right to be on top" event "bar neutral", "bar happy", etc. not found during the "kalimba" event "boss neutral" not found during the "starting to get along" event "player neutral dissolve", "player annoyed", etc. not found during the hair growth TF event "coworker apologize", "coworker happy", etc. not found during the "prove your acting skills" event Also, stating the obvious here, but yes, the card game is in a weird spot at the moment: It serves no real purpose for now. While I like improving and balancing my deck, the actual gameplay becomes repetitive very fast. Also, at first glance, Diplomatic Dodge seems to unbalance everything in favor of a "shield only" strategy making pure favor cards mostly irrelevant (especially with the +10 bonus for keeping sane until the end).

Rachnera


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