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apolloseven
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TF Card Battle .55

Surprise! Did you think a new game was all you were getting this month?

This update has two major changes. The first is that before the boss, you can choose one of three boons. How effective these are is based on how fast you beat your regular opponent. The second big change is that TF now does twice as much damage against bosses. So decks that are built around TF now have a much better fighting chance. 


Changelog:

Gameplay changes:

TF now does twice as much damage versus bosses

You can now choose one of three boons before you fight the boss. How strong they are is based on how fast you beat the regular enemy

Boon 1: Meditate: Removes a number of basic cards from your deck

Boon 2: Rest: Heals TF taken

Boon 2: Plan: Starts the boss at health


Bug Fixes:

Fixed broken image for tech trait in sandbox relic select

Fixed rainbow cards wrongly applying negative values if you had more than one negative resource

Fixed broken for loop in Orgasm Denial

Fixed Prey/Predator/Pet being able to add negative of a resource

Fixed broken for loop in classic mode victory

Cards that draw multiple cards now draw the rest of your deck before shuffling

Fixed enemies in sand box not transforming

Forgotten basic cards can now be removed from any zone (including your hand if there are none in other zones)

TF Card Battle .55

Comments

I'm working on it right now. The first test build is probably about two weeks out. So maybe a month away from full public release.

Apollo Seven

Cool Update! Now i'm really hyped for 0.6. ^^ When can we expect it?

True Administrator


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