There was a problem with the enemy not updating. Here's a quick patch to fix that. I can upload to Mediafire like 100x faster than Mega, so I'm going to host the .5b link there until the Mega upload is done.
New transformations:
Sissy
Animalgirl
New features and UI improvements:
Added Ascencion progressive difficulty system. Win story mode rounds to unlock new, harder rules
Added enemy traits (first Ascension level)
Added progression and unlock system. You get points for beating the game equal to your Ascension level. Spend these points to unlock body modifications and transformations
Enemy moved to a second sidebar
Added seventh enemy render sequence
Enemy render sequences now pull from a pool, can't get the same one multiple times in a row.
Enemy render sequences scale to max TF level, rather than a flat 100
Somebody modifier pictures changed
Story mode changes:
Difficulty in story mode rescaled (made easier to allow for Ascension system)
Added new character select menu
General gameplay changes:
Increased number of buy piles to 4
Hucow breast counter starts at 1
Body modification changes:
Shopaholic reworked to 20TF: whenever you buy a card from the main buy piles, gain 1 shield and 1 TF
Card changes:
The cost of cards that draw more than 1 card has been raised
Just the tip reworked to -3 shield, 2xTF (from -4 shield, 3xheart)
Parent Night cost raised to 7 from 6
Hormone Injections now upgrades with Hucow theme trait (draws a card)
Bug fixes:
Fixed mods. Still can't type certain letters
Fixed bug where Flaccid and friends wouldn't be added to the buy piles correctly
Fixed bug where Quick Thinking wouldn't appear if you had luscious lashes
Fixed the rules screen referencing "score"
Other stuff I forgot to document
Next up will be my entry for the TFGamesite escape themed contest. This should take around a month. It's based on a game I never released and is about 75% done already.