TF Card Battle Progression Mechanics
Added 2019-02-21 00:34:01 +0000 UTCA long term goal for TF Card Battle is to have you unlock transformations, body modifiers, enemies, bosses, etc.,+ as you finish story mode runs. Another component of this is progressive difficulty where beating storymode will unlock ways to make the game more difficult. At the moment the game is in alpha and such user oriented things (including tutorials) aren't a priority. But I do want to get the progressive difficulty into the game.
So the question is, should progression mechanics be added to .5. They will be in the game eventually, and it's probably better for the user experience to be as close to the finished product as possible in the public release builds. After all, while the game is an alpha for me, it's a product when people play it in the wild.