Hi everyone,
Melongun Team here,this last week we made many improvements in the game mechanics, and some visual updates. Here's our current changelog:
-Enemies can now hurt the player
-Temporal Health bar now is functional
-You can lose the game now
-Add a key for restart the level
-Added and endless title map
-Enemies Health now are variable
-Enemies damage now is variable
-Enemies Speed now is variable
-Slightly speed improvement in the tank
-Monster that came out of the map are deleted and respawn from another border.
We are aiming to have a playable version by the end of the week, with the basic UI elements added to it.
Have a great week! And Let's Survive.