Depth physics is the change of soft physics parameter values based on the depth of soft joints relative to the center of the mesh. It'll be available in v1.3. It's similar to Local Distortion Physics in that it requires the multi-directional calibration and probably has a similar performance impact (needs testing).
The previously mentioned breast core rigidity feature is essentially just depth physics for the fat spring parameter. But depth physics is supported on and can be quite useful with other parameters as well.
In the demo it doesn't yet support decreasing the physics parameter's value with change in depth. That might be useful for fat collider depth where negative values mean the colliders are pushed outward. That would be another way to simulate the breast pushing against a colliding object and resisting compression.
It also doesn't yet support changing the parameter's value if depth decreases i.e. when soft joints move away from the center. That doesn't really matter yet, but could be important later when the pressure force is implemented since it can cause the mesh to expand. The morphs can also do that but not quite to the same degree.
Other than that this feature is almost done. I'm not sure if the first v1.3 build will be out before or after the next v1.2 build, and I'm also not sure if the next v1.2 will be another beta or v1.2.0... Will keep you posted.
Have a nice start to the week! đ
Drzoidberg
2023-11-28 07:19:17 +0000 UTCDnaddr
2023-11-28 02:03:02 +0000 UTC