NokiMo
everlaster
everlaster

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Change log: TittyMagic 5.2 Alpha 4

Morphing changes

Soft joint position based depth morphing is implemented (as explained in the WIP post)

Adjustments to morphing in all directions:

In addition, how much morphing occurs with distance from the breast's neutral position is now better calibrated, previously the limits were way too high. Now the limits are quite close to the amount that the breast will morph naturally with gravity. it depends on breast size: for 3kg breasts, gravity morphs breasts to their limit, for mid size breasts gravity morphs them about 85-90% of the way, and for very small breasts it's around 70-75%. Overall, this doesn't have that much impact, but it should prevent extreme morph values in high force animations.

Gravity

Hard colliders

Physics

Other

Comments

Can you post the exact error and in what situation it occurs (loading plugin, saving scene, etc.)? Thanks. The more detail the better :) It sounds like you might be loading a scene that was saved with an older version of TittyMagic, and that older var is no longer present in your installation, causing VAM to load the latest version which contains different morphs inside the var. I tried the 63.var in a fresh scene and didn't get any errors, and saving the scene also works normally

everlaster

Loving the new tweaks. Works great on default settings for me now. One thing though, I'm getting missing morph errors that I never got on previous versions. Are they leftovers, no longer used in the current version or do I need to update my morphs? Some of the morphs missing were 'Under Curve L and R', 'Natural' etc

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