NokiMo
UGildor
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[Public] UE Viewer build 1479: support for multiple AES keys

The information is here:
https://www.gildor.org/smf/index.php/topic,7544.0.html

Update 29.12.2020: minor bug fix, reuploaded the file.

Comments

You should provide at least AES key for main pak file. Skeleton is not loaded, so animation is not converted. Next UModel version will explicitly show a message about missed skeleton.

Konstantin Nosov

Just record another video showing the process. Does it crash? Does it show any error message? I need the information for being able to reproduce the issue locally, there's no time to play with Fortnite assets myself.

Konstantin Nosov

It opens and shows the Animation but it's still unexportable.

Luka

Fixed.

Konstantin Nosov

Fixed acceptance of the AES key when it didn't end with a newline. Reuploaded a build here.

Konstantin Nosov

Maybe he means this problem https://drive.google.com/file/d/1aVwNGgKwYApgJximSZy8bcGJFBNeKOFF/view?usp=sharing

Honee

Show me the video of the problem. Either you're doing something wrong, or everything's fine, or there's a bug. I rewrote a large amount of code for supporting multiple AES keys, so there might be a bug.

Konstantin Nosov

Hey! I have tried Exporting Savage emote from Fortnite It appears that on new UModel it doesn't even show the file But on Older version there is a file but unexportable CONSOLE: WARNING: Pak "D:\Fortnite\FortniteGame\Content\Paks/pakChunkEarly-WindowsClient.pak" has encrypted index. Skipping. Found 0 game files (251 skipped) in 0 folders at path "D:\Fortnite\FortniteGame\Content\Paks" Scanned game directory in 3.7 sec, 848 allocs, 0.11 MBytes serialized in 247 calls.

Luka

Thank you so much!

Neonight

You = Angel

Pogger man

Great work as usual

5Blender


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