NokiMo
UGildor
UGildor

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SkeletalMesh is done ...

At least I didn't find any mesh which would crash UE Viewer

SkeletalMesh is done ... SkeletalMesh is done ... SkeletalMesh is done ... SkeletalMesh is done ...

Comments

i love you ♥

Sulbas3D

ahh , that fixed it! Appreciate the help :)

Robert

AMAZING! THANK YOU!

GingerBreadMan

On twitter, these issues means that materials (textures) weren't disabled

Konstantin Nosov

Thanks , that fixed this error! , sry for being dumb 😅But now im getting an "unversioned properties problem" error for most static and skeletal meshes 🤔And im using the latest umodel . I'll keep testing but every single mesh i tried gave me this error.

Robert

This dll is for UModel, not for Fortnite :D Put it next to umodel.exe and sdl2.dll

Konstantin Nosov

yea i saw that tweet , so when i download the dll , I put it in: program files/...../binaries/win64 folder, right? I tried this and im still getting the error. Seems like im the only one with this problem... maybe im doing it wrong?

Robert

https://twitter.com/UGildor/status/1333115883099721729

Konstantin Nosov

can i get some help? whenever i try to load any mesh I get "Internal Oodle decompress failed 002core_5_win32.dll" not found . I checked your twitter and found a download link for the "002core_5_win32.dll" so i replaced the oo2core 64 with oo2core32 in the game files but i still keep getting the same error.

Robert

I mentioned that a few times - you should disable textures.

Konstantin Nosov

why it give me this error? Unversioned properties problem UObject::Serialize <- LoadObject: MaterialInstanceConstant'F_SML_Hipster_Body_01.F_SML_Hipster_Body_01', pos=54E3, ver=521/0, game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/Characters/Survivors/Female/Small/F_SML_Hipster_01/Meshes/M_SML_Hipster_03.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1460

Samu_

Will we be able to open encrypted files eventually?

Sharpies

You are so amazing

Carter Horvath


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