•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Fixed cloth bones
•Physics for Cloth & Props
IgnisPersona
2025-07-09 15:08:52 +0000 UTCKyle
2025-05-24 14:00:03 +0000 UTCRell
2025-05-24 10:16:33 +0000 UTC