•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
Marques Le Fossoyeur
2025-01-12 18:27:28 +0000 UTCKyle
2024-12-12 18:35:14 +0000 UTCTurtle
2024-12-12 18:25:13 +0000 UTCKyle
2024-12-09 17:02:31 +0000 UTCnoob3drenderz
2024-12-09 16:54:03 +0000 UTCChelka
2024-12-08 23:21:45 +0000 UTCKyle
2024-12-08 14:03:03 +0000 UTCNatsu Dragneel
2024-12-08 13:34:59 +0000 UTCBatesz
2024-12-08 08:53:21 +0000 UTC