•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•You can control and modify the colors at will via shader editor.
UPDATE: Fixed Leg Texture!
Kyle
2025-01-17 00:40:48 +0000 UTCThee
2025-01-17 00:29:55 +0000 UTCKyle
2024-12-06 03:13:52 +0000 UTCThee
2024-12-06 03:06:30 +0000 UTCThee
2024-12-06 03:04:08 +0000 UTC