•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Weapon in a separate folder
elle8251
2025-01-08 00:26:02 +0000 UTCImmasquid
2024-11-25 17:57:49 +0000 UTCKyle
2024-11-25 17:50:46 +0000 UTCImmasquid
2024-11-25 17:50:15 +0000 UTC