•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Rigged Cloth, Hair & Acc.
DarkAquaFishy
2024-11-29 18:05:31 +0000 UTCKyle
2024-11-29 18:04:01 +0000 UTCDarkAquaFishy
2024-11-29 18:02:55 +0000 UTCLizard Man
2024-11-24 01:06:50 +0000 UTC