NokiMo
ballisticfox
ballisticfox

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An Update on RSS-Reborn and a new project.

Hey ya'll! It's been a long time since I've made a post here on patreon as I am much more active on my discord which you can join using the pinned post.

RSS-Reborn was one of the first independent projects I created and as its grown to become larger its become more unwieldy and strayed away from the essence of KSP which is the fact that this is supposed to be a game.

I focused too much on including the highest resolution textures, regardless of performance, and compromised on realism and compatibility, and for that reason I will be dropping support for it this December. Don't worry! The downloads will stay up in both the google doc and on GitHub, but I will not be servicing bug reports.

Using everything I've learned from that project, I've started again from scratch, this time with a project called Sol.
Sol has no relation to the mod of the same name by Gth.

In addition to this Sol intends to be a competitor to not only RealSolarSystem but another mod I've neglected, KSRSS, as it includes built in 1/4th scale options, and in the future 1/9th scale options for stockalike players.


16k Earth and Moon textures.


Sol has 3 main goals:
- Playability, compatibility and reliability
Players who use 16k textures shouldn't have to suffer the burden of players using high resolution packs, 16k is considered the default in Sol, with 64k (and even 128k!) in addon packs that can easily be hotswapped
In addition to this Sol is intending on being 100% RP-1 balanced and compatible in the V1.0 release ensuring a seamless transition between RealSolarSystem and Sol.
Users have noted significant improvements in performance from both KSRSS and RSS-Reborn and I intend to keep it that way.


128k Lunar Textures


- Flexibility
As mentioned before, Sol has a variety of options to choose from, allowing you to play the game exactly how you want to.
This includes various system scale settings, orbital reference frames, iconDisplayModes and in the future much more!


Example of the ICRF reference frame in Quarter Scale with Map Icons on ALL.

- Equality and accuracy
Another thing I neglected with RSS-Reborn were planets other than Earth, however this is not the case in Sol.

Venus has volumetric clouds, every single planet has parallax scatters, scaled and terrain support, Titan has its own volumetric clouds and weather, Jupiter has its own volumetric clouds, etc. No planet is left behind.


Titan's Methane Lakes.

Io and Europa

Download:

If you would like to try out Sol, it is currently in beta here.

Keep in mind, only the inner system, Jupiter system and Saturn system exist right now!


Dione

Amalthea

Want to see more?
Join the discord and become an active member of the development of Sol! I post screenshots of development and frequently do polls allowing you to steer the direction of Sol's development towards what works best for the community.

Join me on patreon! I don't post here as often as I should, but hopefully I'll be posting more here in the future, possibly some scripts and insights for my patreon members (no portion of Sol will ever be paid for any length of time, I run purely based on donations).

I'd also like to give a special thank you to Charon_S for all the wonderful work he does on RSS-Origin and continues to do on that project, and for allowing me to use his work in Sol.

I'd also like to thank all of my current patreons! This mod wouldn't exist without you!

An Update on RSS-Reborn and a new project. An Update on RSS-Reborn and a new project.

Comments

Looks cool! Is it compatible with Blackrack's Volumetric Cloud mod btw?

_puppuccino_

Wow the moon stuff seems so crisp and detailed! Any TUFX profiles you recommend for Sol?

LeonardoDaVinci

(Already answered in the discord but I'll answer here for clarity) V1.0 is intended to release sometime in December! There are a few people who are successfully running Sol with RP-1 in its current state with (as far as I know) minimal issues, and I would always appreciate more people helping out in the bug testing process.

ballisticfox

How long do you think it will be until v1.0? I'd love to make a YouTube series exploring all the newly improved bodies in RP1

Hipsta Inu


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