NokiMo
ballisticfox

ballisticfox

patreon


ballisticfox posts

An Update on RSS-Reborn and a new project.

Hey ya'll! It's been a long time since I've made a post here on patreon as I am much more active on my discord which you can join using the pinned post.

RSS-Reborn was one of the first indep...

View Post

Merry Chirstmas! | New Scatters

Heya everyone! Hope ya'll have been having some happy holidays.


Over the past few days I've been working on parallax scatters for Earth. 

They're rather basic right now ...

View Post

64k Terrain | New Update

What's new in RSS-Reborn?

  • 64k colormaps and heightmaps have been added to Earth, Luna, and Mars for the terrain
  • Update RSSVE-Textures Config, reports have been made of doubling...

    View Post

Mars Revamp | New Update

What's new in RSS-Reborn?

  • Earth now uses cbNameLater again, meaning names will display properly in Kerbalism, Mechjeb, etc. This also fixes various compatibility issues with other mods....

    View Post

RSS Reborn | New Release

Last night I pushed a release of RSS Reborn in the discord and I believe it's ready for full public access.

Here is the google doc with specific instructions on how to install it: 2023-11-23 00:57:29 +0000 UTC View Post

Luna64k Update

https://github.com/ballisticfox/KSP-64k/releases/tag/Luna-v1.1 


Just rel...

View Post

Official Discord Server

https://discord.gg/H6JMRyPxpT

View Post

Quick update

Heya everyone, quick update since I’m currently on vacation.

 I’m currently working on

  • Reworked tropical clouds
  • Cirrus Clouds
  • Fog/Rain for earth
  • View Post

Parallax Support

Quick little patreon sneak peak at some custom parallax configs that I'm working on.

Just like everything else in RSS-Reborn, this will be completely independent from any other stock config, ...

View Post

WIP RSS-Reborn

Heya everyone, been a while if you don't follow me on discord but I've been working on some updates to RSS Reborn

Current updates are:

  • Reworked 32k Clouds.
  • New Ozone Supp...

    View Post

Automating MTE (A quarter of it anyways)

Well, second one, this time on my rather terrible code which I'll probably remake eventually, anyways...


The thought occurred to me the other day that I need to try to get...

View Post

Remaking 64k Textures.


Well here's the first little dev diary/update thing.

Currently remaking 64k textures for RSS-Reborn, similar to what EVO and PRVE-64k have, this time I'm not reusing the same old t...

View Post

Volumetric Clouds and RSS-Reborn

Heya! This is quick little overview of my RSS-Reborn project.

It started out as a fun little project to create a nice stable platform for MTE but has evolved into its own branch of RSS, I'm c...

View Post